Gamification and social media in service product (Q3748813): Difference between revisions
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Revision as of 14:11, 24 November 2021
Project Q3748813 in France
Language | Label | Description | Also known as |
---|---|---|---|
English | Gamification and social media in service product |
Project Q3748813 in France |
Statements
14,120 Euro
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14,120.0 Euro
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100.0 percent
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28 May 2015
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31 December 2015
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REDDO PARTNERS OY
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96100
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Tavoitteena on hyödyntää pelillisyyttä ja sosiaalista mediaa yrityksen tuotteistuksessa. Toimenpiteet: teknologinen selvitystyö ja alustojen valinta, alustan käyttöönotto, palveluprosessin kuvaus. Tuloksena syntyy uudenlaisia palvelukokonaisuuksia. (Finnish)
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The aim is to utilise gamification and social media in the company’s productisation. Measures: technological exploration and selection of platforms, deployment of the platform, description of the service process. As a result, new kinds of service packages will be created. (English)
22 November 2021
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