Gamification and social media in service product (Q3748813): Difference between revisions
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(Changed label, description and/or aliases in es, and other parts: Adding Spanish translations) |
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Property / EU contribution: 14,120 Euro / rank | |||||||
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Property / co-financing rate: 100.0 percent / rank | |||||||
Revision as of 11:51, 8 April 2022
Project Q3748813 in Finland
Language | Label | Description | Also known as |
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English | Gamification and social media in service product |
Project Q3748813 in Finland |
Statements
14,120.0 Euro
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28 May 2015
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31 December 2015
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REDDO PARTNERS OY
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96100
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Tavoitteena on hyödyntää pelillisyyttä ja sosiaalista mediaa yrityksen tuotteistuksessa. Toimenpiteet: teknologinen selvitystyö ja alustojen valinta, alustan käyttöönotto, palveluprosessin kuvaus. Tuloksena syntyy uudenlaisia palvelukokonaisuuksia. (Finnish)
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The aim is to utilise gamification and social media in the company’s productisation. Measures: technological exploration and selection of platforms, deployment of the platform, description of the service process. As a result, new kinds of service packages will be created. (English)
22 November 2021
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L’objectif est d’utiliser la gamification et les médias sociaux dans la production de l’entreprise. Mesures: exploration technologique et sélection des plateformes, déploiement de la plateforme, description du processus de service. En conséquence, de nouveaux types de forfaits de services seront créés. (French)
26 November 2021
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Ziel ist es, Gamification und Social Media in der Produktivisierung des Unternehmens zu nutzen. Maßnahmen: technologische Erkundung und Auswahl von Plattformen, Einführung der Plattform, Beschreibung des Serviceprozesses. Dadurch werden neue Arten von Servicepaketen erstellt. (German)
30 November 2021
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Het doel is om gamification en social media te gebruiken in de productisatie van het bedrijf. Maatregelen: technologische exploratie en selectie van platforms, uitrol van het platform, beschrijving van het serviceproces. Als gevolg hiervan zullen nieuwe soorten servicepakketten worden gemaakt. (Dutch)
4 December 2021
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L'obiettivo è quello di utilizzare la gamification e i social media nella produzione dell'azienda. Misure: esplorazione tecnologica e selezione delle piattaforme, diffusione della piattaforma, descrizione del processo di servizio. Di conseguenza, verranno creati nuovi tipi di pacchetti di servizi. (Italian)
12 January 2022
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El objetivo es utilizar la gamificación y las redes sociales en la productización de la empresa. Medidas: exploración tecnológica y selección de plataformas, despliegue de la plataforma, descripción del proceso de servicio. Como resultado, se crearán nuevos tipos de paquetes de servicios. (Spanish)
13 January 2022
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