THE LABORATORY IN AULA (Q2419150)

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Project Q2419150 in Italy
Language Label Description Also known as
English
THE LABORATORY IN AULA
Project Q2419150 in Italy

    Statements

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    20,000.0 Euro
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    20,000.0 Euro
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    100.0 percent
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    12 May 2016
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    21 April 2017
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    21 April 2017
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    ISTITUTO COMPRENSIVO DI ATZARA
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    39°59'32.10"N, 9°4'32.63"E
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    IL PROGETTO HA COME OBIETTIVO PRIMARIO LINTRODUZIONE DI UNA SERIE DI STRUMENTI DIGITALI E LALLESTIMENTO DI AMBIENTI ADIBITI ALLA FORMAZIONE CHE SIANO IN LINEA CON QUANTO INDICATO DAL MIUR OVVERO CHE CONSENTANO DI INCREMENTARE LINCIDENZA DI PROCESSI DIDATTICI INNOVATIVI BASATI SULLUTILIZZO DI TECNOLOGIE DIGITALI. IL PROCESSO DI APPRENDIMENTO GRAZIE A TALI STRUMENTI SI TRASFORMA IN QUALCOSA DI CONDIVISO GRAZIE ALLE POTENZIALIT FORNITE DA LIM SOFTWARE COLLABORATIVI STRUMENTI DIGITALI A DISPOSIZIONE DEL SINGOLO E ALLO STESSO TEMPO PERSONALE PERCH OGNUNO PU SPERIMENTARE VALUTARE IMPARARE IN AMBIENTI DIDATTICI OPPORTUNAMENTE IDEATI. LA STESSA AULA DIVENTA UNO SPAZIO DI APPRENDIMENTO NUOVO E COSTANTEMENTE AGGIORNATO ED IN EVOLUZIONE CON ACCESSO RAPIDO E SEMPLICE A CONTENUTI DIGITALI A PIATTAFORME DI FORMAZIONE E RISORSE IN CLOUD CON ESPERIENZE MULTISENSORIALI SIA DIGITALI CHE NON GRAZIE A LABORATORI CHE RAGGIUNGONO LA STESSA SU UN SEMPLICE CARRELLO MOBILE. IL NOSTRO ISTITUTO HA DECISO DI INTR (Italian)
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    THE PRIMARY OBJECTIVE OF THE PROJECT IS THE ESTABLISHMENT OF A RANGE OF DIGITAL TOOLS AND THE SETTING UP OF TRAINING ENVIRONMENTS THAT ARE IN LINE WITH WHAT IS PROVIDED BY THE MIUR OR THAT ENABLE INNOVATIVE TEACHING PROCESSES BASED ON THE USE OF DIGITAL TECHNOLOGIES TO BE IMPROVED. THE LEARNING PROCESS BY MEANS OF SUCH TOOLS IS TRANSFORMED INTO SOMETHING THAT IS SHARED BY THE POTENTIALIT PROVIDED BY THE COLLABORATIVE DIGITAL TOOLS AT THE DISPOSAL OF THE INDIVIDUAL AND AT THE SAME TIME EACH INDIVIDUAL PERSON CAN EXPERIENCE LEARNING IN APPROPRIATE LEARNING ENVIRONMENTS. THE SAME CHAMBER SHALL BECOME A NEW, CONSTANTLY UPDATED AND EVOLVING LEARNING SPACE WITH FAST AND EASY ACCESS TO DIGITAL CONTENT TO TRAINING PLATFORMS AND CLOUD RESOURCES WITH BOTH DIGITAL AND NON-DIGITAL EXPERIENCE EXPERIENCE LABS THAT REACH IT ON A SIMPLE MOBILE SHOPPING BASKET. OUR INSTITUTION HAS DECIDED TO INTR (English)
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