CREATE...ACTIVITIES (Q497573)

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Revision as of 14:24, 8 December 2021 by DG Regio (talk | contribs) (‎Changed label, description and/or aliases in fr, and other parts: Adding French translations)
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Project Q497573 in Italy
Language Label Description Also known as
English
CREATE...ACTIVITIES
Project Q497573 in Italy

    Statements

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    30,648.0 Euro
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    30,648.0 Euro
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    100.0 percent
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    19 January 2019
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    18 March 2020
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    IO "C.PISACANE" PADULA
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    40°20'29.90"N, 15°39'29.70"E
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    IL PROGETTO ... HA LOBIETTIVO PRINCIPALE DI COINVOLGERE GLI ALUNNI IN ATTIVIT LUDICHE EDUCATIVE E FORMATIVE CHE CONSENTANO DI DARE AI SUDDETTI GLI STRUMENTI UTILI PER RICAVARE DATI ED INFORMAZIONI DISPONIBILI DAL WEB. SOSTENERE LACCESSO ALLE TECNOLOGIE IL PUNTO DI PARTENZA DELLA CITTADINANZA DIGITALE STESSAINOLTRE I RAGAZZI VERRANNO GUIDATI IN RIFLESSIONI SU VARIE TEMATICHE COME LA CITTADINANZA DIGITALE E LUSO CONSAPEVOLE DEL WEB.AL CONTEMPO IL PROGETTO PROMUOVE NEI DISCENTI IL PENSIERO COMPUTAZIONALE OVVERO LA CAPACIT DI RISOLVERE PROBLEMI PI O MENO COMPLESSI IMPARANDO NON SOLO A PROGRAMMARE MA PROGRAMMANDO PER APPRENDERE.LE FINALIT DEL PROGETTO SONO QUELLE DI PERSEGUIRE LARRICCHIMENTO PERSONALE SOTTOFORMA DI SVILUPPO DI CAPACIT E COMPETENZE RITENUTE INDISPENSABILI ALLA CRESCITA E ALLA COMPETITIVIT OLTRE CHE L ACQUISIZIONE DI NUOVI STRUMENTI PER UN PIENO ESERCIZIO DELLA PROPRIA CITTADINANZA.INOLTRE LAVORARE PER LUGUAGLIANZA DEI DIRITTI DIGITALI E SOSTENERE LACCESSO ALLE TECNOLOGIE (Italian)
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    THE PROJECT... ITS MAIN OBJECTIVE IS TO INVOLVE PUPILS IN EDUCATIONAL AND TRAINING ACTIVITIES THAT ENABLE THEM TO PROVIDE THE ABOVEMENTIONED TOOLS FOR OBTAINING DATA AND INFORMATION AVAILABLE FROM THE WEB. SUPPORTING ACCESS TO TECHNOLOGIES THE STARTING POINT OF DIGITAL CITIZENSHIP STESSAINOLTRE CHILDREN WILL BE GUIDED IN REFLECTIONS ON VARIOUS ISSUES SUCH AS DIGITAL CITIZENSHIP AND CONSCIOUS USE OF THE WEB.AT THE SAME TIME, THE PROJECT PROMOTES IN LEARNERS THE COMPUTATIONAL THOUGHT OR THE ABILITY TO SOLVE MORE OR LESS COMPLEX PROBLEMS LEARNING NOT ONLY TO PROGRAM BUT PROGRAMMING TO APPRENDERE.THE GOAL OF THE PROJECT ARE TO PURSUE LARRICCHIMENTO PERSONAL IN THE FORM OF DEVELOPING SKILLS AND SKILLS THAT ARE CONSIDERED FULL OF THE DIGITAL ACQUISITION AND THE ACQUISITION OF NEW GROWTH. (English)
    11 November 2020
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    LE PROJET... L’OBJECTIF PRINCIPAL EST D’ASSOCIER LES ÉLÈVES AUX ACTIVITÉS D’ÉDUCATION ET DE FORMATION QUI LEUR PERMETTENT DE FOURNIR DES OUTILS UTILES POUR OBTENIR DES DONNÉES ET DES INFORMATIONS DISPONIBLES SUR LE WEB. SOUTENIR L’ACCÈS AUX TECHNOLOGIES LE POINT DE DÉPART DE LA CITOYENNETÉ NUMÉRIQUE STESSAINOLTRE ENFANTS SERONT GUIDÉS DANS DES RÉFLEXIONS SUR DIVERSES QUESTIONS TELLES QUE LA CITOYENNETÉ NUMÉRIQUE ET L’UTILISATION CONSCIENTE DU WEB.AT DANS LE MÊME TEMPS LE PROJET PROMEUT CHEZ LES APPRENANTS LA PENSÉE COMPUTATIONNELLE QUI EST LA CAPACITÉ À RÉSOUDRE DES PROBLÈMES PI OU UN APPRENTISSAGE MOINS COMPLEXE NON SEULEMENT À PROGRAMMER, MAIS AUSSI LA PROGRAMMATION À APPRENDERE.LES OBJECTIFS DU PROJET SONT DE POURSUIVRE LE LARRICKING PERSONNEL SOUS LA FORME DU DÉVELOPPEMENT DES COMPÉTENCES ET DES COMPÉTENCES JUGÉES INDISPENSABLES À LA CROISSANCE ET À LA COMPÉTITIVITÉ AINSI QUE L’ACQUISITION DE NOUVEAUX OUTILS POUR UN PLEIN EXERCICE DE LEUR CITTADINANZA.INOLTRE TRAVAILLANT POUR L’ÉGALITÉ DES DROITS NUMÉRIQUES ET SOUTENANT L’ACCÈS AUX TECHNOLOGIES (French)
    8 December 2021
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    Identifiers