A DIGITAL WORLD (Q499595)

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Revision as of 18:56, 10 November 2020 by DG Regio (talk | contribs) (‎Created claim: summary (P836): THE PRIMARY OBJECTIVE OF THE PROJECT IS TO RAISE PUPILs’ BASIC SKILLS THROUGH LACQUISITION AND THE ENHANCEMENT OF DIGITAL SKILLS ESSENTIAL AND FUNDAMENTAL FOR THE COUNTRY’S SOCIO-ECONOMIC GROWTH. USING DIGITAL AS A KEY TO ACCESS TO CROSS-CUTTING SKILLS AND THE BEARER OF THE GREAT CHANGES THAT CHARACTERISE OUR TIME MIRER TO THE DEVELOPMENT OF A COMPUTATIONAL THOUGHT TO IMPROVE THE LOGICAL AND CREATIVE CAPACITIES OF THE PUPILS. WITH THE KNOWLEDGE...)
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Project Q499595 in Italy
Language Label Description Also known as
English
A DIGITAL WORLD
Project Q499595 in Italy

    Statements

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    34,257.0 Euro
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    34,257.0 Euro
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    100.0 percent
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    7 November 2018
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    12 July 2019
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    28 August 2019
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    VISCIANO I.C. - CAMPOSANO
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    40°55'31.48"N, 14°34'58.22"E
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    IL PROGETTO HA COME OBIETTIVO PRIMARIO LINNALZAMENTO DELLE COMPETENZE DI BASE DEGLI ALUNNI ATTRAVERSO LACQUISIZIONE E IL POTENZIAMENTO DELLE COMPETENZE DIGITALI ESSENZIALI E FONDAMENTALI PER LA CRESCITA SOCIOECONOMICA DEL PAESE. UTILIZZANDO IL DIGITALE INTESO COME CHIAVE DI ACCESSO ALLE COMPETENZE TRASVERSALI E FATTORE PORTANTE DEI GRANDI CAMBIAMENTI CHE CARATTERIZZANO IL NOSTRO TEMPO SI MIRER ALLO SVILUPPO DI UN PENSIERO DI TIPO COMPUTAZIONALE PER MIGLIORARE LE CAPACIT LOGICHE E CREATIVE DEGLI ALUNNI. CON LA CONOSCENZA DELLE NORME GIURIDICHE UNA FRUIZIONE CRITICA DELLA QUALIT E DELLINTEGRIT DELLE INFORMAZIONI DIGITALI E PRESTANDO ATTENZIONE AI LINGUAGGI VIOLENTI CHE DETERMINANO IL CYBERBULLISMO SI PUNTER ALLO SVILUPPO DELLE COMPETENZE DI CITTADINANZA DIGITALE ED UN USO DAVVERO CONSAPEVOLE DEI MEDIA E DELLA RETE. CON QUESTO PROGETTO SI RIDURR IL DIGITAL DIVIDE SI COMPENSERANNO GLI SVANTAGGI CULTURALI ECONOMICI SOCIALI E SI DAR UNOPPORTUNIT IN PI AGLI TUTTI GLI ALUNNI ATTRAVERSO UN APP (Italian)
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    THE PRIMARY OBJECTIVE OF THE PROJECT IS TO RAISE PUPILs’ BASIC SKILLS THROUGH LACQUISITION AND THE ENHANCEMENT OF DIGITAL SKILLS ESSENTIAL AND FUNDAMENTAL FOR THE COUNTRY’S SOCIO-ECONOMIC GROWTH. USING DIGITAL AS A KEY TO ACCESS TO CROSS-CUTTING SKILLS AND THE BEARER OF THE GREAT CHANGES THAT CHARACTERISE OUR TIME MIRER TO THE DEVELOPMENT OF A COMPUTATIONAL THOUGHT TO IMPROVE THE LOGICAL AND CREATIVE CAPACITIES OF THE PUPILS. WITH THE KNOWLEDGE OF LEGAL NORMS A CRITICAL USE OF THE QUALITY AND DELLINTEGRIT OF DIGITAL INFORMATION AND PAYING ATTENTION TO THE VIOLENT LANGUAGES THAT DETERMINE CYBERBULLYING AIMS AT THE DEVELOPMENT OF DIGITAL CITIZENSHIP SKILLS AND A TRULY CONSCIOUS USE OF THE MEDIA AND THE NETWORK. WITH THIS PROJECT, THE DIGITAL DIVIDE WILL BE REDUCED TO COMPENSATE FOR SOCIAL ECONOMIC CULTURAL DISADVANTAGES AND TO GIVE ALL PUPILS AN OPPORTUNITY THROUGH AN APP. (English)
    10 November 2020
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    Identifiers