GAME IS BORN FROM GAME (Q458086)
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Project Q458086 in Italy
Language | Label | Description | Also known as |
---|---|---|---|
English | GAME IS BORN FROM GAME |
Project Q458086 in Italy |
Statements
27,405.6 Euro
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27,405.6 Euro
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100.0 percent
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14 February 2018
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30 August 2019
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I.C. "MANZONI - POLI"
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ALLO SCOPO DI OFFRIRE LOPPORTUNIT DI SVILUPPARE LE COMPETENZE ATTRAVERSO LO SVILUPPO DI ABILIT SENSORIALI PERCETTIVE MOTORIE LINGUISTICHE INTELLETTIVE SI PROPONGONO DEI PERCORSI FORMATIVI CHE IN UN CREATIVO INTRECCIO TRA REALT E FANTASIA GUIDER GLI ALUNNI IN UN PERCORSO DI SCOPERTA DI MUSICA E LETTERE. LE SFIDE DI UNA SOCIET CHE CAMBIA RAPIDAMENTE NON ESCLUDONO LA SCUOLA DELLINFANZIA CHE PROPONE UN MODULO CHE AVVICINER I BAMBINI AL MONDO DIGITALE ANCHE ATTRAVERSO METODI CHE NON CONTEMPLANO LUSO DEL COMPUTER E CHE VALORIZZANO ASPETTI LUDICI SEGUENDO LATTITUDINE E LE CAPACIT DI APPRENDIMENTO DEI BAMBINI E STIMOLANDO IL PIACERE DEL CREARE AL FINE DI SVILUPPARE IL PENSIERO COMPUTAZIONALE FIN DALLA PI TENERA ET. (Italian)
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IN ORDER TO OFFER THE OPPORTUNITY TO DEVELOP SKILLS THROUGH THE DEVELOPMENT OF SENSORY SKILLS PERCEPTIVE MOTOR INTELLECTUAL LANGUAGE ARE PROPOSED TRAINING PATHS THAT IN A CREATIVE INTERWEAVING BETWEEN REALITY AND FANTASY GUIDER PUPILS IN A PATH OF DISCOVERY OF MUSIC AND LETTERS. THE CHALLENGES OF A RAPIDLY CHANGING SOCIETY DO NOT EXCLUDE THE KINDERGARTEN THAT PROPOSES A MODULE THAT BRINGS CHILDREN CLOSER TO THE DIGITAL WORLD ALSO THROUGH METHODS THAT DO NOT CONTEMPLATE THE USE OF COMPUTERS AND THAT ENHANCE PLAYFUL ASPECTS FOLLOWING THE ATTITUDE AND THE ABILITY TO LEARN CHILDREN AND STIMULATING THE PLEASURE OF CREATING IN ORDER TO DEVELOP COMPUTATIONAL THOUGHT FROM THE TENDEREST AGE. (English)
10 November 2020
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AFIN D’OFFRIR LA POSSIBILITÉ DE DÉVELOPPER DES COMPÉTENCES PAR LE DÉVELOPPEMENT DE COMPÉTENCES SENSORIELLES PERCEPTIBLES MOTEURS INTELLECTUELS LINGUISTIQUES SONT PROPOSÉS DES COURS DE FORMATION QUI, DANS UN TRESSAGE CRÉATIF ENTRE REALT ET GUIDE FANTASTIQUE DANS UN CHEMIN DE DÉCOUVERTE DE LA MUSIQUE ET DES LETTRES. LES DÉFIS D’UNE SOCIÉTÉ EN MUTATION RAPIDE N’EXCLUENT PAS LE JARDIN D’ENFANTS QUI PROPOSE UN MODULE QUI RAPPROCHE LES ENFANTS DU MONDE NUMÉRIQUE ÉGALEMENT À TRAVERS DES MÉTHODES QUI NE ENVISAGENT PAS L’UTILISATION DE L’ORDINATEUR ET QUI AMÉLIORENT LES ASPECTS LUDIQUES SUIVANT LA LATITUDE ET LES COMPÉTENCES D’APPRENTISSAGE DES ENFANTS ET STIMULANT LE PLAISIR DE CRÉER AFIN DE DÉVELOPPER LA PENSÉE COMPUTATIONNELLE À PARTIR DE LA PI TENDRE ET. (French)
8 December 2021
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Identifiers
F57I18000170007
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