THE EDUCATIONAL CHALLENGE FOR NEW INTERACTIVE AND INCLUSIVE MOBILE LEARNING ENVIRONMENTS. (Q1881502)

From EU Knowledge Graph
Revision as of 01:33, 29 December 2020 by DG Regio (talk | contribs) (‎Changed an Item: Change because item Q2500735 was merged with Q258567)
Jump to navigation Jump to search
Project Q1881502 in Italy
Language Label Description Also known as
English
THE EDUCATIONAL CHALLENGE FOR NEW INTERACTIVE AND INCLUSIVE MOBILE LEARNING ENVIRONMENTS.
Project Q1881502 in Italy

    Statements

    0 references
    21,992.84 Euro
    0 references
    21,992.84 Euro
    0 references
    100.0 percent
    0 references
    14 April 2016
    0 references
    17 February 2017
    0 references
    17 February 2017
    0 references
    TINA MODOTTI DI PREMARIACCO
    0 references
    0 references

    46°3'56.30"N, 13°16'55.92"E
    0 references
    IL PROGETTO SI PROPONE DI POTENZIARE LA SPERIMENTAZIONE GI IN ATTO SUI NUOVI MODELLI DI DIDATTICA ATTIVA MULTICANALE E LABORATORIALE. SI MIRA A REALIZZARE AMBIENTI AUMENTATI DALLE TECNOLOGIE CON KIT MOBILI CHE CONSENTANO ANCHE ATTRAVERSO LA RISORSA DELLA COMUNICAZIONE FACILITATA ESPERIENZE INCLUSIVE DI RICERCA ESPRESSIVA E CREATIVA VOLTE A VALORIZZARE LE INTELLIGENZE MULTIPLE E I DIVERSI STILI DI APPRENDIMENTO. LIDEA DI REALIZZARE SPAZI ATTREZZATI ED ACCESSIBILI SIA INDIVIDUALMENTE SIA A DIVERSI GRUPPI DI STUDENTI ANCHE DI ET DIVERSE ACCUMUNATI DA PROGETTUALIT IN PARTICOLARE LEGATE ALLO SVILUPPO DELLA CREATIVIT AL GIORNALISMO ALLA RADIO IN PODCAST E ALLA PRODUZIONE DI EBOOK MULTI TOUCH. LA SFIDA SFIDARE GLI STUDENTI AD ESSERE RESPONSABILI E CONSAPEVOLI DEL LORO APPRENDIMENTO E A METTERE IN CAMPO CAPACIT TALENTI PASSIONI E INTELLIGENZA IN UN CONTESTO DI APPRENDIMENTO DINAMICO FLUIDO DOVE POSSANO PRODURRE IN PRIMA PERSONA I CONTENUTI DIDATTICI INTEGRATIVI DA PRESENTARE SIA COME PRODOTT (Italian)
    0 references
    THE AIM OF THE PROJECT IS TO UPGRADE THE EXISTING GI EXPERIMENTATION IN THE NEW MODELS OF MULTI-CHANNEL ACTIVE TEACHING AND WORKSHOPS. THE AIM IS TO CREATE INCREASED ENVIRONMENTS FOR MOBILE KITS, INCLUDING THROUGH THE USE OF THE COMMUNICATION RESOURCE FACILITATED INCLUSIVE AND CREATIVE EXPERIENCES OF EXPRESSIVE AND CREATIVE RESEARCH AIMED AT VALORISING MULTIPLE AND DIFFERENT LEARNING STYLES. LIMEA TO DEVELOP ACCESSIBLE AND ACCESSIBLE SPACES BOTH INDIVIDUALLY AND IN DIFFERENT GROUPS OF STUDENTS AND DIVERSE GROUPS OF STUDENTS IN PARTICULAR RELATED TO THE DEVELOPMENT OF CREATIVIT TO JOURNALISM ON RADIO IN PODCASTS AND ON THE PRODUCTION OF MULTI-TOUCH EBOOKS. THE CHALLENGE TO CHALLENGE LEARNERS TO BE RESPONSIBLE AND AWARE OF THEIR LEARNING AND TO HARNESS CAPACT TALENTS AND INTELLIGENCE IN A FLUID LEARNING ENVIRONMENT WHERE THEY CAN FIRST PRODUCE ADDITIONAL LEARNING CONTENT TO BE PRESENTED EITHER AS PRODOT. (English)
    0 references

    Identifiers