THE WAY FOR INNOVATION (Q578840)

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Revision as of 06:45, 24 March 2020 by DG Regio (talk | contribs) (‎Created claim: summary (P836): THE PROJECT AIMS TO CATCH UP AND DEVELOP E-SKILLS THROUGH THE TEACHING CONSTRUCTIVIST DELELPARARE IN AND BY TESTING IN SCHOOL PUPILS. THE AIM OF THE PROJECT IS TO ENCOURAGE STUDENTS TO REFLECT ON THE USE OF CO-DING AND ROBOTICS IN ORDER TO SUPPORT COMPUTATIONAL THINKING BEHIND COMPUTATIONAL THINKING IN ORDER TO DEVELOP SOLUTIONS IN PUPILS TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT WAY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT WAY IN ORDER...)
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Project in Italy financed by DG Regio
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THE WAY FOR INNOVATION
Project in Italy financed by DG Regio

    Statements

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    30,048.0 Euro
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    30,048.0 Euro
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    100.0 percent
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    19 November 2018
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    30 August 2020
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    ISTITUTO TECNICO ECONOMICO "FRACCACRETA"
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    41°33'5.90"N, 15°29'24.72"E
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    IL PROGETTO INTENDE RECUPERARE E SVILUPPARE LE COMPETENZE INFORMATICHE ATTRAVERSO LA DIDATTICA COSTRUTTIVISTA DELLIMPARARE FACENDO E SPERIMENTANDO NEGLI ALUNNI DELL ISTITUTO. IL PROGETTO INTENDE STIMOLARE GLI STUDENTI A RIFLETTERE SULLUSO DEL CODING E DELLA ROBOTICA EDUCATIVA PER SUPPORTARE LINTRODUZIONE DEL PENSIERO COMPUTAZIONALE ALLO SCOPO DI SVILUPPARE NEGLI ALUNNI COMPETENZE LOGICHE E CAPACIT DI RISOLVERE PROBLEMI IN MODO CREATIVO ED EFFICIENTE MIGLIORARE LE COMPETENZE CHIAVE EUROPEE E DI CITTADINANZA CON PARTICOLARE RIFERIMENTO A QUELLA DIGITALE E QUELLA COMUNICATIVA USARE EFFICACEMENTE LE STRUMENTAZIONI INFORMATICHE PER AGEVOLARE GLI APPRENDIMENTI ANCHE DEGLI STUDENTI BES E DSA FAVORIRE UN USO CRITICO E RIFLESSIVO DELLA TECNOLOGIA LO STRUMENTO TECNOLOGICO DIVENTA AMBIENTE DI APPRENDIMENTO GLI STUDENTI NON SI LIMITANO AD USARE LA TECNOLOGIA MA LA PRODUCONO. SI PREVEDONO ATTIVIT LABORATORIALI APERTE DI INVENZIONE ED ELABORAZIONE CREATIVA DI TIPO MODULARE NELLE QUALI FAR C (Italian)
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    THE PROJECT AIMS TO CATCH UP AND DEVELOP E-SKILLS THROUGH THE TEACHING CONSTRUCTIVIST DELELPARARE IN AND BY TESTING IN SCHOOL PUPILS. THE AIM OF THE PROJECT IS TO ENCOURAGE STUDENTS TO REFLECT ON THE USE OF CO-DING AND ROBOTICS IN ORDER TO SUPPORT COMPUTATIONAL THINKING BEHIND COMPUTATIONAL THINKING IN ORDER TO DEVELOP SOLUTIONS IN PUPILS TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT WAY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT WAY IN ORDER TO IMPROVE KEY EUROPEAN COMPETENCES AND CITIZENSHIP, IN PARTICULAR DIGITAL AND COMMUNICATION SKILLS, IN ORDER TO FACILITATE THE LEARNING OF THE STUDENTS OF THE BES AND DSA STUDENTS THAT ALSO PROMOTE THE CRITICAL AND REFLECTIVE USE OF TECHNOLOGY, THAT TECHNOLOGY BECOMES A LEARNING ENVIRONMENT AND THAT STUDENTS DO NOT ONLY USE THE TECHNOLOGY BUT PRODUCE IT. OPEN LABORATORIES OF MODULAR INVENTIONS AND MODULAR DESIGN IN WHICH THEY ARE DEPLOYED ARE PLANNED TO BE ACTIVATED. (English)
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