A SCHOOL OF CO-DING (Q479567): Difference between revisions

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(‎Removed claim: summary (P836): THE AIM OF THIS PROJECT IS TO MAKE THE VERTICAL, OR THE CREATION OF A SPIRAL, A SPIRAL TO RCORSIVIT, WHICH, STARTING FROM THE SMALL IPS, ALLOWS THE CONDITIONS FOR THE OPTIMAL DEVELOPMENT OF DIGITAL SKILLS TO BE OFFERED. USING CODING IN A PLAYING FIELD, WE WILL BE ABLE TO CONTRIBUTE IN A SIMPLE AND ENTERTAINING WAY TO THE DEVELOPMENT OF COMPUTATIONAL THINKING THAT PROMOTES AND EMPOWERS THROUGH ACTIVE ROBOTICS AND INTERNET OF THINGS MAKING ROBOT...)
(‎Created claim: summary (P836): THE PURPOSE OF THIS PROJECT IS THE VERTICALISATION OR THE CREATION OF A SPIRAL CURRICULA WITH INCREASING RICORSIVIT WHICH, STARTING FROM THE SMALLEST, ALLOWS TO OFFER THE CONDITIONS FOR OPTIMAL DEVELOPMENT OF DIGITAL SKILLS. BY USING CODING PROGRAMMING IN A GAME CONTEXT YOU WILL CONTRIBUTE IN A SIMPLE AND FUN WAY TO THE DEVELOPMENT OF COMPUTATIONAL THOUGHT ABLE TO ENCOURAGE AND ENHANCE THROUGH UNPLUGGED ACTIVITIES AND EXPERIENCES OF ROBOTICS MAK...)
Property / summary
 
THE PURPOSE OF THIS PROJECT IS THE VERTICALISATION OR THE CREATION OF A SPIRAL CURRICULA WITH INCREASING RICORSIVIT WHICH, STARTING FROM THE SMALLEST, ALLOWS TO OFFER THE CONDITIONS FOR OPTIMAL DEVELOPMENT OF DIGITAL SKILLS. BY USING CODING PROGRAMMING IN A GAME CONTEXT YOU WILL CONTRIBUTE IN A SIMPLE AND FUN WAY TO THE DEVELOPMENT OF COMPUTATIONAL THOUGHT ABLE TO ENCOURAGE AND ENHANCE THROUGH UNPLUGGED ACTIVITIES AND EXPERIENCES OF ROBOTICS MAKING EDUCATIONAL AND INTERNET OF THINGS THE ENHANCEMENT OF LOGICAL THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY AND EFFICACE.UTILISING EDUCATIONAL ROBOTICS WILL ALLOW US TO NOURISH ACTIVE THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY. BUILDING AND PROGRAMMING A SMALL ROBOT IMPLIES MAKING ASSUMPTIONS AND FINDING SOLUTIONS TO TEST EVALUATE AND DOCUM (English)
Property / summary: THE PURPOSE OF THIS PROJECT IS THE VERTICALISATION OR THE CREATION OF A SPIRAL CURRICULA WITH INCREASING RICORSIVIT WHICH, STARTING FROM THE SMALLEST, ALLOWS TO OFFER THE CONDITIONS FOR OPTIMAL DEVELOPMENT OF DIGITAL SKILLS. BY USING CODING PROGRAMMING IN A GAME CONTEXT YOU WILL CONTRIBUTE IN A SIMPLE AND FUN WAY TO THE DEVELOPMENT OF COMPUTATIONAL THOUGHT ABLE TO ENCOURAGE AND ENHANCE THROUGH UNPLUGGED ACTIVITIES AND EXPERIENCES OF ROBOTICS MAKING EDUCATIONAL AND INTERNET OF THINGS THE ENHANCEMENT OF LOGICAL THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY AND EFFICACE.UTILISING EDUCATIONAL ROBOTICS WILL ALLOW US TO NOURISH ACTIVE THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY. BUILDING AND PROGRAMMING A SMALL ROBOT IMPLIES MAKING ASSUMPTIONS AND FINDING SOLUTIONS TO TEST EVALUATE AND DOCUM (English) / rank
 
Normal rank
Property / summary: THE PURPOSE OF THIS PROJECT IS THE VERTICALISATION OR THE CREATION OF A SPIRAL CURRICULA WITH INCREASING RICORSIVIT WHICH, STARTING FROM THE SMALLEST, ALLOWS TO OFFER THE CONDITIONS FOR OPTIMAL DEVELOPMENT OF DIGITAL SKILLS. BY USING CODING PROGRAMMING IN A GAME CONTEXT YOU WILL CONTRIBUTE IN A SIMPLE AND FUN WAY TO THE DEVELOPMENT OF COMPUTATIONAL THOUGHT ABLE TO ENCOURAGE AND ENHANCE THROUGH UNPLUGGED ACTIVITIES AND EXPERIENCES OF ROBOTICS MAKING EDUCATIONAL AND INTERNET OF THINGS THE ENHANCEMENT OF LOGICAL THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY AND EFFICACE.UTILISING EDUCATIONAL ROBOTICS WILL ALLOW US TO NOURISH ACTIVE THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY. BUILDING AND PROGRAMMING A SMALL ROBOT IMPLIES MAKING ASSUMPTIONS AND FINDING SOLUTIONS TO TEST EVALUATE AND DOCUM (English) / qualifier
 
point in time: 10 November 2020
Timestamp+2020-11-10T00:00:00Z
Timezone+00:00
CalendarGregorian
Precision1 day
Before0
After0

Revision as of 15:59, 10 November 2020

Project Q479567 in Italy
Language Label Description Also known as
English
A SCHOOL OF CO-DING
Project Q479567 in Italy

    Statements

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    34,257.0 Euro
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    34,257.0 Euro
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    100.0 percent
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    23 April 2019
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    27 September 2020
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    ISTITUTO COMPRENSIVO "E.MATTEI
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    41°54'57.71"N, 13°25'36.84"E
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    SCOPO DEL PRESENTE PROGETTO LA VERTICALIZZAZIONE OVVERO LA CREAZIONE DI UN CURRICOLO A SPIRALE A RICORSIVIT CRESCENTE CHE PARTENDO DAI PI PICCOLI CONSENTA DI OFFRIRE LE CONDIZIONI PER UN OTTIMALE SVILUPPO DELLE COMPETENZE DIGITALI . UTILIZZANDO IL CODING LA PROGRAMMAZIONE IN UN CONTESTO DI GIOCO SI CONTRIBUIR IN MODO SEMPLICE E DIVERTENTE ALLO SVILUPPO DEL PENSIERO COMPUTAZIONALE IN GRADO DI FAVORIRE E POTENZIARE ATTRAVERSO ATTIVIT UNPLUGGED ED ESPERIENZE DI MAKING ROBOTICA EDUCATIVA E INTERNET DELLE COSE IL POTENZIAMENTO DEL PENSIERO LOGICO E DELLA CAPACIT DI RISOLVERE PROBLEMI IN MODO CREATIVO ED EFFICIENTE ED EFFICACE.UTILIZZANDO LA ROBOTICA EDUCATIVA PERMETTEREMO DI NUTRIRE LAPPRENDIMENTO ATTIVO CON LA DIDATTICA DELLIMPARARE FACENDO E DIVERTENDOSI DUE ASPETTI CRUCIALI PER CONTRASTARE IL DECLINO NELL INTERESSE DEGLI STUDENTI VERSO LO STUDIO DELLA SCIENZA E DELLA TECNOLOGIA. COSTRUIRE E PROGRAMMARE UN PICCOLO ROBOT IMPLICA FARE IPOTESI E TROVARE SOLUZIONI COLLAUDARE VALUTARE E DOCUM (Italian)
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    THE PURPOSE OF THIS PROJECT IS THE VERTICALISATION OR THE CREATION OF A SPIRAL CURRICULA WITH INCREASING RICORSIVIT WHICH, STARTING FROM THE SMALLEST, ALLOWS TO OFFER THE CONDITIONS FOR OPTIMAL DEVELOPMENT OF DIGITAL SKILLS. BY USING CODING PROGRAMMING IN A GAME CONTEXT YOU WILL CONTRIBUTE IN A SIMPLE AND FUN WAY TO THE DEVELOPMENT OF COMPUTATIONAL THOUGHT ABLE TO ENCOURAGE AND ENHANCE THROUGH UNPLUGGED ACTIVITIES AND EXPERIENCES OF ROBOTICS MAKING EDUCATIONAL AND INTERNET OF THINGS THE ENHANCEMENT OF LOGICAL THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY AND EFFICACE.UTILISING EDUCATIONAL ROBOTICS WILL ALLOW US TO NOURISH ACTIVE THINKING AND THE ABILITY TO SOLVE PROBLEMS IN A CREATIVE AND EFFICIENT AND EFFICIENT WAY. BUILDING AND PROGRAMMING A SMALL ROBOT IMPLIES MAKING ASSUMPTIONS AND FINDING SOLUTIONS TO TEST EVALUATE AND DOCUM (English)
    10 November 2020
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    Identifiers