WE CITIZENS DIGITAL (Q498155): Difference between revisions

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(‎Removed claim: financed by (P890): Directorate-General for Regional and Urban Policy (Q8361), Removing unnecessary financed by statement)
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Revision as of 18:18, 30 October 2020

Project Q498155 in Italy
Language Label Description Also known as
English
WE CITIZENS DIGITAL
Project Q498155 in Italy

    Statements

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    34,617.6 Euro
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    34,617.6 Euro
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    100.0 percent
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    11 December 2018
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    15 September 2020
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    BOSCOREALE IC 2 - F. DATI
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    40°46'26.54"N, 14°28'38.75"E
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    LA SFIDA DI INSERIRE IL CODING E IL PENSIERO COMPUTAZIONALE NELLA SCUOLE DI OGNI ORDINE E GRADO PU ESSERE OGGI VINTA GRAZIE ALLINDIVIDUAZIONE DI STRUMENTI E METODOLOGIE CHE RISULTINO INTERESSANTI UTILI DIVERTENTI ED EFFICACI NON SOLTANTO PER GLI STUDENTI MA ANCHE PER I DOCENTI. STRUMENTI CHE UNISCANO GLI STUDENTI E I DOCENTI NELLA RICONVERSIONE DELLA SCUOLA IN UN NUOVO AMBIENTE STIMOLANTE ED INNOVATIVO . IL PROGETTO NOI CITTADINI DIGITALI VUOLE INCENTIVARE LINNOVAZIONE E LE COMPETENZE DIGITALI NELLA SCUOLA ATTRAVERSO LA DIFFUSIONE E LA PROMOZIONE DI APPROCCI DIDATTICI INNOVATIVI E LA PROMOZIONE DI AZIONI VOLTE A SVILUPPARE NEGLI ALUNNI ANCHE COMPETENZE DI PROGRAMMAZIONE INFORMATICA CODING CHE LI TRASFORMINO DA SEMPLICI CONSUMATORI A VERI PROTAGONISTI DELLERA DIGITALE. SI ORIENTATI SOPRATTUTTO ALLUSO DIDATTICO DI QUESTI STRUMENTI ELETTRONICI E AI TEMI DELLA SICUREZZA IN RETE DEL RAPPORTO TRA REALE E VIRTUALE DEI PERICOLI DOVUTI ALLO SQUILIBRIO TRA POTENZIALIT DEGLI STRUMENTI STESSI (Italian)
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    THE CHALLENGE OF INCLUDING CO-DING AND COMPUTATIONAL THINKING IN SCHOOLS AT ALL LEVELS CAN BE WON TODAY THROUGH THE IDENTIFICATION OF TOOLS AND METHODOLOGIES THAT ARE ATTRACTIVE AND USEFUL NOT ONLY FOR STUDENTS BUT ALSO FOR TEACHERS. TOOLS THAT COMBINE STUDENTS AND TEACHERS IN SCHOOL RECONVERSION IN A NEW INSPIRING AND INNOVATIVE ENVIRONMENT. THE PROJECT WE ARE DIGITAL CITIZENS WANT TO BOOST THE DIGITAL LITERACY AND SKILLS IN SCHOOL THROUGH THE DISSEMINATION AND PROMOTION OF INNOVATIVE TEACHING APPROACHES AND THE PROMOTION OF ACTIONS AIMED AT DEVELOPING IN PUPILS ALSO CODING SKILLS THAT CONVERT THEM FROM MERE CONSUMERS TO REAL PLAYERS IN THE DIGITAL ERA. FOCUS PRIMARILY ON THE TEACHING OF THESE ELECTRONIC TOOLS AND ON THE ONLINE SECURITY OF THE RELATIONSHIP BETWEEN REAL AND VIRTUAL DANGERS ARISING FROM THE IMBALANCE BETWEEN POTENTIALIT. (English)
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    Identifiers