LIVE ART (Q4186015): Difference between revisions

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(‎Changed label, description and/or aliases in nl, and other parts: Adding Dutch translations)
(‎Changed an Item: Edited by the infer coords bot - inferring coordinates from location)
Property / coordinate location
 
42°2'7.66"N, 11°52'4.58"E
Latitude42.0354641
Longitude11.867938
Precision1.0E-5
Globehttp://www.wikidata.org/entity/Q2
Property / coordinate location: 42°2'7.66"N, 11°52'4.58"E / rank
 
Normal rank

Revision as of 04:55, 6 February 2022

Project Q4186015 in Italy
Language Label Description Also known as
English
LIVE ART
Project Q4186015 in Italy

    Statements

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    34,773.95 Euro
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    69,547.91 Euro
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    50.0 percent
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    ECUBIT SRL
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    42°2'7.66"N, 11°52'4.58"E
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    PIATTAFORMA INNOVATIVA CHE, A PARTIRE DA TECNOLOGIE VIRTUALI DA UN AMBIENTE DI SIMULAZIONE REALTIME 3D, SIA IN GRADO DI GESTIRE MODELLI VIRTUALI INTERATTIVAMENTE E DI INSERIRE NEI MODELLI PERFORMER COSTITUITI DA ATTORI REALI E NON DA BODY VIRTUALI (Italian)
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    PLATAFORMA INNOVADORA QUE, A PARTIR DE TECNOLOGÍAS VIRTUALES DESDE UN ENTORNO DE SIMULACIÓN 3D EN TIEMPO REAL, ES CAPAZ DE GESTIONAR MODELOS VIRTUALES DE FORMA INTERACTIVA E INSERTAR EN LOS MODELOS DE INTÉRPRETES CONSISTENTES EN ACTORES REALES Y NO CUERPOS CORPORALES VIRTUALES (Spanish)
    31 January 2022
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    INNOVATIVE PLATFORM THAT, STARTING FROM VIRTUAL TECHNOLOGIES FROM A REALTIME 3D SIMULATION ENVIRONMENT, IS ABLE TO MANAGE VIRTUAL MODELS INTERACTIVELY AND TO INSERT INTO THE PERFORMER MODELS CONSISTING OF REAL ACTORS AND NOT VIRTUAL BODY BODIES (English)
    31 January 2022
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    PLATEFORME INNOVANTE QUI, À PARTIR DES TECHNOLOGIES VIRTUELLES À PARTIR D’UN ENVIRONNEMENT DE SIMULATION 3D EN TEMPS RÉEL, EST EN MESURE DE GÉRER LES MODÈLES VIRTUELS DE MANIÈRE INTERACTIVE ET D’INSÉRER DANS LES MODÈLES D’INTERPRÈTES COMPOSÉS D’ACTEURS RÉELS ET NON DE CORPS VIRTUELS (French)
    2 February 2022
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    INNOVATIVE PLATTFORM, DIE AUSGEHEND VON VIRTUELLEN TECHNOLOGIEN AUS EINER ECHTZEIT-3D-SIMULATIONSUMGEBUNG VIRTUELLE MODELLE INTERAKTIV VERWALTEN UND IN DIE PERFORMERMODELLE EINBAUEN KANN, DIE AUS ECHTEN AKTEUREN UND NICHT AUS VIRTUELLEN KÖRPERKÖRPERN BESTEHEN (German)
    3 February 2022
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    INNOVATIEF PLATFORM DAT, UITGAANDE VAN VIRTUELE TECHNOLOGIEËN UIT EEN REALTIME 3D-SIMULATIEOMGEVING, IN STAAT IS VIRTUELE MODELLEN INTERACTIEF TE BEHEREN EN IN TE VOEGEN IN DE PERFORMERMODELLEN BESTAANDE UIT ECHTE ACTEURS EN NIET UIT VIRTUELE LICHAAMSORGANEN (Dutch)
    4 February 2022
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    SANTA MARINELLA
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    Identifiers