Q3686460 (Q3686460): Difference between revisions
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(Changed an Item: Edited by the infer coords bot - inferring coordinates from location) |
(Created claim: summary (P836): As part of the Immerstar project, the Immermove platform located on Ker Lann campus aims to capture in situ motion on a sports space and immerse the user in a large virtual world for analysis of movement, sport performance and training., translated_summary) |
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As part of the Immerstar project, the Immermove platform located on Ker Lann campus aims to capture in situ motion on a sports space and immerse the user in a large virtual world for analysis of movement, sport performance and training. (English) | |||||||||||||||
Property / summary: As part of the Immerstar project, the Immermove platform located on Ker Lann campus aims to capture in situ motion on a sports space and immerse the user in a large virtual world for analysis of movement, sport performance and training. (English) / rank | |||||||||||||||
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Property / summary: As part of the Immerstar project, the Immermove platform located on Ker Lann campus aims to capture in situ motion on a sports space and immerse the user in a large virtual world for analysis of movement, sport performance and training. (English) / qualifier | |||||||||||||||
point in time: 18 November 2021
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Revision as of 18:00, 18 November 2021
Project Q3686460 in France
Language | Label | Description | Also known as |
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English | No label defined |
Project Q3686460 in France |
Statements
149,996.8 Euro
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368,000.0 Euro
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40.76 percent
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1 January 2016
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30 September 2017
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ECOLE NORMALE SUPERIEURE DE RENNES
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Dans le cadre du projet IMMERSTAR, la plateforme IMMERMOVE située sur le campus de Ker Lann, a pour objectif de réaliser des captures de mouvement in situ sur un espace sportif et d'immerger l'utilisateur dans un monde virtuel de grande dimension pour l'analyse du mouvement, de la performance sportive et de l'entraînement. (French)
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As part of the Immerstar project, the Immermove platform located on Ker Lann campus aims to capture in situ motion on a sports space and immerse the user in a large virtual world for analysis of movement, sport performance and training. (English)
18 November 2021
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RENNES
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Identifiers
2014FR16M2OP003-175
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