JOINING AND SURROUNDINGS (Q496739): Difference between revisions
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(Removed claim: summary (P836): EDUCATED DIGITAL CITIZENSHIP IS BORN AT SCHOOL. THE CO-DING PROJECT AND ITS SURROUNDINGS AIM TO STIMULATE THE NONOVATION AND THE COMPETTENZEDIGITALI IN YOUNG PEOPLE AGED 14-18. IN LINE WITH THE OBJECTIVES OF THE PNSD AND THUS OF THE ITALIAN DIGITAL AGENDA, IT PROVIDES FOR THE DEPLOYMENT AND PROMOTION OF DIGITAL LITERACY ACTIONS TO CONTRIBUTE TO THE BUILDING UP OF E-SKILLS IN ORDER TO CONTRIBUTE TO THE DEVELOPMENT OF DIGITAL SKILLS IN THE DIGIT...) |
(Created claim: summary (P836): CONSCIOUS DIGITAL CITIZENSHIP IS BORN IN SCHOOL. THE PROJECT CODING AND SURROUNDINGS AIMS TO STIMULATE INNOVATION AND DIGITAL SKILLS IN CHILDREN AGED BETWEEN 14 AND 18. IN LINE WITH THE OBJECTIVES OF THE NSPD AND THEREFORE OF THE ITALIAN DIGITAL AGENDA ELEUROPA ENVISAGES THE DISSEMINATION AND PROMOTION OF DIGITAL LITERACY INTERVENTIONS TO CONTRIBUTE TO THE CONSTRUCTION OF COMPUTER SKILLS TO CARRY OUT ACTIVITIES AIMED AT THE DEVELOPMENT OF THE DI...) |
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CONSCIOUS DIGITAL CITIZENSHIP IS BORN IN SCHOOL. THE PROJECT CODING AND SURROUNDINGS AIMS TO STIMULATE INNOVATION AND DIGITAL SKILLS IN CHILDREN AGED BETWEEN 14 AND 18. IN LINE WITH THE OBJECTIVES OF THE NSPD AND THEREFORE OF THE ITALIAN DIGITAL AGENDA ELEUROPA ENVISAGES THE DISSEMINATION AND PROMOTION OF DIGITAL LITERACY INTERVENTIONS TO CONTRIBUTE TO THE CONSTRUCTION OF COMPUTER SKILLS TO CARRY OUT ACTIVITIES AIMED AT THE DEVELOPMENT OF THE DIGITAL SKILLS OF STUDENTIINTRODURRE THE NEW TECHNOLOGIES IN THE SCHOOLEDIFFONDERE THE IDEA OF LIFELONG LEARNING LIFELONG LEARNING.THE TRAINING INTERVENTIONS ARE AIMED IN PARTICULAR AT THE SUPPORT OF THE PATHWAYS FOR THE DEVELOPMENT OF COMPUTATIONAL THOUGHT AND DIGITAL CITIZENSHIP AND DIGITAL CREATIVITY. THE DESIGN STRUCTURE TO ACHIEVE THESE GOALS CONSISTS OF 4 MODULES 1 BASIC PROGRAMMING AND ROBOTICS MODULE WITH ARDUINON 1 HACKATHON MODULE WE DESIGN THE SCHOOL OF THE FUTURE N 1 MODULE S (English) | |||||||||||||||
Property / summary: CONSCIOUS DIGITAL CITIZENSHIP IS BORN IN SCHOOL. THE PROJECT CODING AND SURROUNDINGS AIMS TO STIMULATE INNOVATION AND DIGITAL SKILLS IN CHILDREN AGED BETWEEN 14 AND 18. IN LINE WITH THE OBJECTIVES OF THE NSPD AND THEREFORE OF THE ITALIAN DIGITAL AGENDA ELEUROPA ENVISAGES THE DISSEMINATION AND PROMOTION OF DIGITAL LITERACY INTERVENTIONS TO CONTRIBUTE TO THE CONSTRUCTION OF COMPUTER SKILLS TO CARRY OUT ACTIVITIES AIMED AT THE DEVELOPMENT OF THE DIGITAL SKILLS OF STUDENTIINTRODURRE THE NEW TECHNOLOGIES IN THE SCHOOLEDIFFONDERE THE IDEA OF LIFELONG LEARNING LIFELONG LEARNING.THE TRAINING INTERVENTIONS ARE AIMED IN PARTICULAR AT THE SUPPORT OF THE PATHWAYS FOR THE DEVELOPMENT OF COMPUTATIONAL THOUGHT AND DIGITAL CITIZENSHIP AND DIGITAL CREATIVITY. THE DESIGN STRUCTURE TO ACHIEVE THESE GOALS CONSISTS OF 4 MODULES 1 BASIC PROGRAMMING AND ROBOTICS MODULE WITH ARDUINON 1 HACKATHON MODULE WE DESIGN THE SCHOOL OF THE FUTURE N 1 MODULE S (English) / rank | |||||||||||||||
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Property / summary: CONSCIOUS DIGITAL CITIZENSHIP IS BORN IN SCHOOL. THE PROJECT CODING AND SURROUNDINGS AIMS TO STIMULATE INNOVATION AND DIGITAL SKILLS IN CHILDREN AGED BETWEEN 14 AND 18. IN LINE WITH THE OBJECTIVES OF THE NSPD AND THEREFORE OF THE ITALIAN DIGITAL AGENDA ELEUROPA ENVISAGES THE DISSEMINATION AND PROMOTION OF DIGITAL LITERACY INTERVENTIONS TO CONTRIBUTE TO THE CONSTRUCTION OF COMPUTER SKILLS TO CARRY OUT ACTIVITIES AIMED AT THE DEVELOPMENT OF THE DIGITAL SKILLS OF STUDENTIINTRODURRE THE NEW TECHNOLOGIES IN THE SCHOOLEDIFFONDERE THE IDEA OF LIFELONG LEARNING LIFELONG LEARNING.THE TRAINING INTERVENTIONS ARE AIMED IN PARTICULAR AT THE SUPPORT OF THE PATHWAYS FOR THE DEVELOPMENT OF COMPUTATIONAL THOUGHT AND DIGITAL CITIZENSHIP AND DIGITAL CREATIVITY. THE DESIGN STRUCTURE TO ACHIEVE THESE GOALS CONSISTS OF 4 MODULES 1 BASIC PROGRAMMING AND ROBOTICS MODULE WITH ARDUINON 1 HACKATHON MODULE WE DESIGN THE SCHOOL OF THE FUTURE N 1 MODULE S (English) / qualifier | |||||||||||||||
point in time: 10 November 2020
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Revision as of 18:00, 10 November 2020
Project Q496739 in Italy
Language | Label | Description | Also known as |
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English | JOINING AND SURROUNDINGS |
Project Q496739 in Italy |
Statements
34,617.6 Euro
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34,617.6 Euro
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100.0 percent
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16 March 2019
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30 July 2020
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ITS " BUONARROTI" CASERTA
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LA CITTADINANZA DIGITALE CONSAPEVOLE NASCE A SCUOLA. IL PROGETTO CODING E DINTORNI SI PROPONE DI INCENTIVARE LINNOVAZIONE E LE COMPETENZEDIGITALI NEI RAGAZZI TRA I 14 EI 18 ANNI. IN SINTONIA CON GLI OBIETTIVI DEL PNSD E QUINDI DELLAGENDA DIGITALE ITALIANA ELEUROPA PREVEDE LA DIFFUSIONE E LA PROMOZIONE DI INTERVENTI DI ALFABETIZZAZIONE DIGITALE PER CONTRIBUIRE ALLA COSTRUZIONE DI COMPETENZE INFORMATICHE REALIZZARE ATTIVIT VOLTE ALLO SVILUPPO DELLE COMPETENZE DIGITALI DEGLI STUDENTIINTRODURRE LE NUOVE TECNOLOGIE NELLE SCUOLEDIFFONDERE LIDEA DI APPRENDIMENTO PERMANENTE LIFELONG LEARNING.GLI INTERVENTI FORMATIVI SONO FINALIZZATI IN PARTICOLARE AL SOSTEGNO DEI PERCORSI PER LO SVILUPPO DEL PENSIERO COMPUTAZIONALE E DELLA CREATIVIT DIGITALE E PER LO SVILUPPO DELLE COMPETENZE DI CITTADINANZA DIGITALE. LA STRUTTURA PROGETTUALE PER RAGGIUNGERE TALI SCOPI COMPOSTA DI 4 MODULIN 1 MODULO BASI DI PROGRAMMAZIONE E ROBOTICA CON ARDUINON 1 MODULO HACKATHON PROGETTIAMO LA SCUOLA DEL FUTURO N 1 MODULO S (Italian)
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CONSCIOUS DIGITAL CITIZENSHIP IS BORN IN SCHOOL. THE PROJECT CODING AND SURROUNDINGS AIMS TO STIMULATE INNOVATION AND DIGITAL SKILLS IN CHILDREN AGED BETWEEN 14 AND 18. IN LINE WITH THE OBJECTIVES OF THE NSPD AND THEREFORE OF THE ITALIAN DIGITAL AGENDA ELEUROPA ENVISAGES THE DISSEMINATION AND PROMOTION OF DIGITAL LITERACY INTERVENTIONS TO CONTRIBUTE TO THE CONSTRUCTION OF COMPUTER SKILLS TO CARRY OUT ACTIVITIES AIMED AT THE DEVELOPMENT OF THE DIGITAL SKILLS OF STUDENTIINTRODURRE THE NEW TECHNOLOGIES IN THE SCHOOLEDIFFONDERE THE IDEA OF LIFELONG LEARNING LIFELONG LEARNING.THE TRAINING INTERVENTIONS ARE AIMED IN PARTICULAR AT THE SUPPORT OF THE PATHWAYS FOR THE DEVELOPMENT OF COMPUTATIONAL THOUGHT AND DIGITAL CITIZENSHIP AND DIGITAL CREATIVITY. THE DESIGN STRUCTURE TO ACHIEVE THESE GOALS CONSISTS OF 4 MODULES 1 BASIC PROGRAMMING AND ROBOTICS MODULE WITH ARDUINON 1 HACKATHON MODULE WE DESIGN THE SCHOOL OF THE FUTURE N 1 MODULE S (English)
10 November 2020
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Identifiers
H28H17000220007
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