Q481956 (Q481956): Difference between revisions
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(Created claim: summary (P836): THE PROJECT AIMS PRIMARILY TO MAKE PUPILS PROTAGONISTS OF A DYNAMIC DIDACTIC PATH IN WHICH THEY CAN EXPRESS IDEAS THAT THANKS TO THE USE OF DIFFERENT LANGUAGES OF DIGITAL APPLICATIONS AND INNOVATIVE TECHNOLOGIES CAN REPRESENT AN EFFECTIVE AND ENGAGING SYNTHESIS OF THEIR OWN THOUGHT. THE DESIGN IDEA TRANSLATES INTO A LABORATORY OF DIGITAL AND MULTIMEDIA NARRATION A PLACE OF TRAINING OF EXPERIMENTATION AND PRODUCTION IN ORDER TO DEVELOP KNOWLEDGE...) |
(Changed label, description and/or aliases in 1 language: remove_english_label) |
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Revision as of 16:13, 10 November 2020
Project Q481956 in Italy
Language | Label | Description | Also known as |
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English | No label defined |
Project Q481956 in Italy |
Statements
61,296.0 Euro
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61,296.0 Euro
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100.0 percent
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8 June 2018
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10 June 2019
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31 August 2019
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IC "L. VANVITELLI" AIROLA
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IL PROGETTO INTENDE PRIORITARIAMENTE RENDERE GLI ALUNNI PROTAGONISTI DI UN PERCORSO DIDATTICO DINAMICO IN CUI LORO STESSI POSSANO ESPRIMERE IDEE CHE GRAZIE ALLUTILIZZO DI DIVERSI LINGUAGGI DI APPLICAZIONI DIGITALI E TECNOLOGIE INNOVATIVE POSSANO RAPPRESENTARE OPERANDO UNA SINTESI EFFICACE E COINVOLGENTE DEL PROPRIO PENSIERO. LIDEA PROGETTUALE SI TRADUCE IN UN LABORATORIO DELLA NARRAZIONE DIGITALE E MULTIMEDIALE LUOGO DI FORMAZIONE DI SPERIMENTAZIONE E DI PRODUZIONE AL FINE DI SVILUPPARE CONOSCENZE E COMPETENZE LINGUISTICOCOMUNICATIVE BILINGUE UTILIZZANDO MODALIT INNOVATIVE DI DIDATTICA PARTECIPATA E ATTIVA E AGENDO IN MODO SENSIBILE SUL TESSUTO CULTURALE E SOCIALE DEL TERRITORIO. IL PERCORSO INOLTRE FAVORENDO LEDUCAZIONE AL RACCONTO ALLASCOLTO ALLANALISI E ALLA PRODUZIONE DELLO STESSO POTENZIA LE CAPACIT DI IMMAGINAZIONE DI IMMEDESIMAZIONE E LA CONSAPEVOLEZZA EMOTIVA CHE STIMOLANO I PROCESSI DI SOCIALIZZAZIONE E LINTEGRAZIONE DEI RAGAZZI CON DIFFICOLT RELAZIONALI E IN SITUAZIONI DI DIS (Italian)
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THE PROJECT AIMS PRIMARILY TO MAKE PUPILS PROTAGONISTS OF A DYNAMIC DIDACTIC PATH IN WHICH THEY CAN EXPRESS IDEAS THAT THANKS TO THE USE OF DIFFERENT LANGUAGES OF DIGITAL APPLICATIONS AND INNOVATIVE TECHNOLOGIES CAN REPRESENT AN EFFECTIVE AND ENGAGING SYNTHESIS OF THEIR OWN THOUGHT. THE DESIGN IDEA TRANSLATES INTO A LABORATORY OF DIGITAL AND MULTIMEDIA NARRATION A PLACE OF TRAINING OF EXPERIMENTATION AND PRODUCTION IN ORDER TO DEVELOP KNOWLEDGE AND SKILLS BILINGUAL LINGUISTICOCOMUNICATIVE USING INNOVATIVE MODALITS OF PARTICIPATORY AND ACTIVE TEACHING AND ACTING IN A SENSITIVE WAY ON THE CULTURAL AND SOCIAL FABRIC OF THE TERRITORY. THE PATH ALSO FAVOURING THE EDUCATION OF THE STORY TO LISTENING TO THE ANALYSIS AND PRODUCTION OF THE SAME ENHANCES THE CAPACITY OF IMAGINATION OF IDENTIFICATION AND EMOTIONAL AWARENESS THAT STIMULATE THE PROCESSES OF SOCIALISATION AND THE INTEGRATION OF CHILDREN WITH RELATIONAL DIFFICULTIES AND IN SITUATIONS OF DISCOMFORT (English)
10 November 2020
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Identifiers
C17I17000070007
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