Study on the effectiveness of innovative online programming teaching methods (Q134060): Difference between revisions
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(Removed claim: summary (P836): The aim of the project is to carry out studies to validate an innovative method of teaching programming over the internet. They will be the basis for the subsequent development of an online learning platform. The main requirement for the proposed method is its high attractiveness among the pupils (to also fight against the general addiction to gambling) and the high degree of memory by the pupils of the material. The development of the Portal...) |
(Created claim: summary (P836): The aim of the project is to carry out research to verify the innovative method of teaching online programming. They will be the basis for the subsequent development of an online platform for programming learning. The main requirement for the proposed method is its high attractiveness among students (to also be a way of fighting against widespread addiction to games) and the high degree of memory by students of material. The development of the p...) |
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The aim of the project is to carry out research to verify the innovative method of teaching online programming. They will be the basis for the subsequent development of an online platform for programming learning. The main requirement for the proposed method is its high attractiveness among students (to also be a way of fighting against widespread addiction to games) and the high degree of memory by students of material. The development of the portal itself is not part of the R & D project. The main goal of the portal will be to learn programming in popular Internet technologies by presenting ready-made web applications to students while presenting their source code with the possibility of modifying it according to the presented guidelines. It will also be possible to create programs for controlling physical devices. 80 students from Greater Poland aged 14-19 will be tested online. The research will be carried out in cooperation with a subcontractor with academic staff with pedagogical/psychological education. The surveys will be carried out through ex-ante surveys, midterm/monitoring, ex-post surveys, Focus Group Interview and chat content analysis. In addition, the research will also be carried out without a subcontractor in at least 2 high schools in classes 1-3 and in min. 2 middle schools in classes 2-3 (after education reform: in the 8th grade of primary school and in the 1st grade of high school. Private investment: 46 922,64 PLN. Investment outlays for the purchase of research equipment: 8 955,48 PLN (3 pieces). According to point 4.1 of the proposal, 1 will receive support, 1 company will receive a grant, 1 company will invest in R & D activities, 1 (new) company will be supported in R & D, 1 will benefit from supported research infrastructure. Amount of co-financing: 120 013,90 PLN. (English) | |||||||||||||||
Property / summary: The aim of the project is to carry out research to verify the innovative method of teaching online programming. They will be the basis for the subsequent development of an online platform for programming learning. The main requirement for the proposed method is its high attractiveness among students (to also be a way of fighting against widespread addiction to games) and the high degree of memory by students of material. The development of the portal itself is not part of the R & D project. The main goal of the portal will be to learn programming in popular Internet technologies by presenting ready-made web applications to students while presenting their source code with the possibility of modifying it according to the presented guidelines. It will also be possible to create programs for controlling physical devices. 80 students from Greater Poland aged 14-19 will be tested online. The research will be carried out in cooperation with a subcontractor with academic staff with pedagogical/psychological education. The surveys will be carried out through ex-ante surveys, midterm/monitoring, ex-post surveys, Focus Group Interview and chat content analysis. In addition, the research will also be carried out without a subcontractor in at least 2 high schools in classes 1-3 and in min. 2 middle schools in classes 2-3 (after education reform: in the 8th grade of primary school and in the 1st grade of high school. Private investment: 46 922,64 PLN. Investment outlays for the purchase of research equipment: 8 955,48 PLN (3 pieces). According to point 4.1 of the proposal, 1 will receive support, 1 company will receive a grant, 1 company will invest in R & D activities, 1 (new) company will be supported in R & D, 1 will benefit from supported research infrastructure. Amount of co-financing: 120 013,90 PLN. (English) / rank | |||||||||||||||
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Property / summary: The aim of the project is to carry out research to verify the innovative method of teaching online programming. They will be the basis for the subsequent development of an online platform for programming learning. The main requirement for the proposed method is its high attractiveness among students (to also be a way of fighting against widespread addiction to games) and the high degree of memory by students of material. The development of the portal itself is not part of the R & D project. The main goal of the portal will be to learn programming in popular Internet technologies by presenting ready-made web applications to students while presenting their source code with the possibility of modifying it according to the presented guidelines. It will also be possible to create programs for controlling physical devices. 80 students from Greater Poland aged 14-19 will be tested online. The research will be carried out in cooperation with a subcontractor with academic staff with pedagogical/psychological education. The surveys will be carried out through ex-ante surveys, midterm/monitoring, ex-post surveys, Focus Group Interview and chat content analysis. In addition, the research will also be carried out without a subcontractor in at least 2 high schools in classes 1-3 and in min. 2 middle schools in classes 2-3 (after education reform: in the 8th grade of primary school and in the 1st grade of high school. Private investment: 46 922,64 PLN. Investment outlays for the purchase of research equipment: 8 955,48 PLN (3 pieces). According to point 4.1 of the proposal, 1 will receive support, 1 company will receive a grant, 1 company will invest in R & D activities, 1 (new) company will be supported in R & D, 1 will benefit from supported research infrastructure. Amount of co-financing: 120 013,90 PLN. (English) / qualifier | |||||||||||||||
point in time: 21 October 2020
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Revision as of 16:07, 21 October 2020
Project in Poland financed by DG Regio
Language | Label | Description | Also known as |
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English | Study on the effectiveness of innovative online programming teaching methods |
Project in Poland financed by DG Regio |
Statements
120,013.9 zloty
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150,017.39 zloty
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80.0 percent
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1 April 2017
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24 July 2018
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EXPANSIO SP. Z O.O.
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Celem projektu jest przeprowadzenie badań pozwalających na weryfikację innowacyjnej metody nauczania programowania przez internet. Będą one podstawą do późniejszego rozwoju platformy internetowej służącej do uczenia programowania. Głównym wymaganiem wobec proponowanej metody jest jej wysoka atrakcyjność wśród uczniów (aby była także sposobem walki wobec powszechnego uzależnienia od gier) oraz wysoki stopień zapamiętywania przez uczniów materiału. Sam rozwój portalu nie jest częścią projektu B+R. Głównym celem portalu będzie nauka programowania w popularnych technologiach internetowych poprzez przedstawianie uczniom gotowych aplikacji internetowych z jednoczesnym prezentowaniem ich kodu źródłowego z możliwością jego modyfikowania zgodnie z prezentowanymi wskazówkami. Możliwe będzie także tworzenie programów do sterowania fizycznymi urządzeniami. Badaniom online zostanie poddanych 80 uczniów z Wielkopolski w wieku 14-19 lat. Badania zostaną przeprowadzone we współpracy z podwykonawcą, posiadającym kadrę naukową z wykształceniem pedagogicznym/psychologicznym. Badania będą realizowane poprzez ankietyzację ex-ante, badanie midterm/ monitoring, ankietyzację ex-post, Focus Group Interview oraz analizę treści czatów. Ponadto badania zostaną przeprowadzone także bez podwykonawcy w min. 2 liceach w klasach 1-3 oraz w min. 2 gimnazjach w klasach 2-3 (po reformie oświaty: w 8 klasie szkoły podstawowej oraz w 1 klasie liceum). Inwestycje prywatne: 46 922,64 zł. Nakłady inwestycyjne na zakup aparatury naukowo-badawczej: 8 955,48 zł (3 sztuki). Zgodnie z punktem 4.1 wniosku 1 przedsiębiorstwo otrzyma wsparcie, 1 przedsiębiorstwo otrzyma dotację, 1 przedsiębiorstwo poniesie nakłady inwestycyjne na działalność B+R, 1 (nowe) przedsiębiorstwo będzie wsparte w zakresie prowadzenie prac B+R, 1 przedsiębiorstwo będzie korzystać ze wspartej infrastruktury badawczej. Kwota dofinansowania: 120 013,90 zł. (Polish)
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The aim of the project is to carry out research to verify the innovative method of teaching online programming. They will be the basis for the subsequent development of an online platform for programming learning. The main requirement for the proposed method is its high attractiveness among students (to also be a way of fighting against widespread addiction to games) and the high degree of memory by students of material. The development of the portal itself is not part of the R & D project. The main goal of the portal will be to learn programming in popular Internet technologies by presenting ready-made web applications to students while presenting their source code with the possibility of modifying it according to the presented guidelines. It will also be possible to create programs for controlling physical devices. 80 students from Greater Poland aged 14-19 will be tested online. The research will be carried out in cooperation with a subcontractor with academic staff with pedagogical/psychological education. The surveys will be carried out through ex-ante surveys, midterm/monitoring, ex-post surveys, Focus Group Interview and chat content analysis. In addition, the research will also be carried out without a subcontractor in at least 2 high schools in classes 1-3 and in min. 2 middle schools in classes 2-3 (after education reform: in the 8th grade of primary school and in the 1st grade of high school. Private investment: 46 922,64 PLN. Investment outlays for the purchase of research equipment: 8 955,48 PLN (3 pieces). According to point 4.1 of the proposal, 1 will receive support, 1 company will receive a grant, 1 company will invest in R & D activities, 1 (new) company will be supported in R & D, 1 will benefit from supported research infrastructure. Amount of co-financing: 120 013,90 PLN. (English)
21 October 2020
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Identifiers
RPWP.01.02.00-30-0063/16
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