LIVE ART (Q4186015): Difference between revisions

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(‎Changed label, description and/or aliases in es, and other parts: Adding Spanish translations)
(‎Changed label, description and/or aliases in en, and other parts: Adding English translations)
label / enlabel / en
 
LIVE ART
Property / summary
 
INNOVATIVE PLATFORM THAT, STARTING FROM VIRTUAL TECHNOLOGIES FROM A REALTIME 3D SIMULATION ENVIRONMENT, IS ABLE TO MANAGE VIRTUAL MODELS INTERACTIVELY AND TO INSERT INTO THE PERFORMER MODELS CONSISTING OF REAL ACTORS AND NOT VIRTUAL BODY BODIES (English)
Property / summary: INNOVATIVE PLATFORM THAT, STARTING FROM VIRTUAL TECHNOLOGIES FROM A REALTIME 3D SIMULATION ENVIRONMENT, IS ABLE TO MANAGE VIRTUAL MODELS INTERACTIVELY AND TO INSERT INTO THE PERFORMER MODELS CONSISTING OF REAL ACTORS AND NOT VIRTUAL BODY BODIES (English) / rank
 
Normal rank
Property / summary: INNOVATIVE PLATFORM THAT, STARTING FROM VIRTUAL TECHNOLOGIES FROM A REALTIME 3D SIMULATION ENVIRONMENT, IS ABLE TO MANAGE VIRTUAL MODELS INTERACTIVELY AND TO INSERT INTO THE PERFORMER MODELS CONSISTING OF REAL ACTORS AND NOT VIRTUAL BODY BODIES (English) / qualifier
 
point in time: 31 January 2022
Timestamp+2022-01-31T00:00:00Z
Timezone+00:00
CalendarGregorian
Precision1 day
Before0
After0

Revision as of 16:38, 31 January 2022

Project Q4186015 in Italy
Language Label Description Also known as
English
LIVE ART
Project Q4186015 in Italy

    Statements

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    34,773.95 Euro
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    69,547.91 Euro
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    50.0 percent
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    ECUBIT SRL
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    PIATTAFORMA INNOVATIVA CHE, A PARTIRE DA TECNOLOGIE VIRTUALI DA UN AMBIENTE DI SIMULAZIONE REALTIME 3D, SIA IN GRADO DI GESTIRE MODELLI VIRTUALI INTERATTIVAMENTE E DI INSERIRE NEI MODELLI PERFORMER COSTITUITI DA ATTORI REALI E NON DA BODY VIRTUALI (Italian)
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    PLATAFORMA INNOVADORA QUE, A PARTIR DE TECNOLOGÍAS VIRTUALES DESDE UN ENTORNO DE SIMULACIÓN 3D EN TIEMPO REAL, ES CAPAZ DE GESTIONAR MODELOS VIRTUALES DE FORMA INTERACTIVA E INSERTAR EN LOS MODELOS DE INTÉRPRETES CONSISTENTES EN ACTORES REALES Y NO CUERPOS CORPORALES VIRTUALES (Spanish)
    31 January 2022
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    INNOVATIVE PLATFORM THAT, STARTING FROM VIRTUAL TECHNOLOGIES FROM A REALTIME 3D SIMULATION ENVIRONMENT, IS ABLE TO MANAGE VIRTUAL MODELS INTERACTIVELY AND TO INSERT INTO THE PERFORMER MODELS CONSISTING OF REAL ACTORS AND NOT VIRTUAL BODY BODIES (English)
    31 January 2022
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    SANTA MARINELLA
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    Identifiers