Q3213302 (Q3213302): Difference between revisions

From EU Knowledge Graph
Jump to navigation Jump to search
(‎Created a new Item)
 
(‎Changed label, description and/or aliases in en)
description / endescription / en
Project 0.2665105949542762 in Spain
Project Q3213302 in Spain

Revision as of 03:17, 9 October 2021

Project Q3213302 in Spain
Language Label Description Also known as
English
No label defined
Project Q3213302 in Spain

    Statements

    0 references
    8,510,721.6 Euro
    0 references
    10,638,402.0 Euro
    0 references
    80.0 percent
    0 references
    19 September 2019
    0 references
    31 December 2020
    0 references
    KANJO EMOTION SL
    0 references
    0 references
    0 references
    33044
    0 references
    KANJO es um software de inteligencia artificial para la obtención y análisis de datos emocionales que permite visualizar variaciones en los patrones emocionales con la finalidad de detectar precozmente casos de riesgo, sufrimiento y de especial atención en la infancia._x000D_ _x000D_ Se trata de un proyecto de inteligencia social, con un beneficio inmediato para la población infantil y a medio y largo plazo para todos. Nuestro objetivo es aplicar la tecnología para mejorar la sociedad en la que vivimos. Aunque también es un desafío técnico, y desde la fase conceptual, en la que barajamos cómo aplicar técnicas que ya se aplican en empresa para hacer un mundo mejor, ha supuesto un continuo aprendizaje para conseguir que esa tecnología se ponga al servicio de la educación emocional. (Spanish)
    0 references
    KANJO is an artificial intelligence software for the collection and analysis of emotional data that allows visualizing variations in emotional patterns for early detection of cases of risk, suffering and special attention in children._x000D_ _x000D_ This is a social intelligence project, with an immediate benefit for the child population and in the medium and long term for all. We aim to apply technology to improve the society in which we live. Although it is also a technical challenge, and from the conceptual phase, in which we consider how to apply techniques that are already applied in companies to make a better world, it has been a continuous learning process to ensure that this technology is put at the service of emotional education. (English)
    0 references
    Oviedo
    0 references

    Identifiers

    IDE/2019/000786
    0 references