Q2737797 (Q2737797): Difference between revisions
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(Created claim: summary (P836): The VR Laboratory for Young City of Zadar will provide a model for prevention of social exclusion of young people in partnership with PG, Adanother Ciaz and the Association to ensure prevention of youth social exclusion by improving the capacity of partners to provide support services to young people and enhancing young people’s skills for competitive labour market performance and proactive participation in policy making. The lessons learnt from...) |
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The VR Laboratory for Young City of Zadar will provide a model for prevention of social exclusion of young people in partnership with PG, Adanother Ciaz and the Association to ensure prevention of youth social exclusion by improving the capacity of partners to provide support services to young people and enhancing young people’s skills for competitive labour market performance and proactive participation in policy making. The lessons learnt from the areas of self-employment, entrepreneurship and virtual reality will help young people learn to apply them in a real-life environment, through campaigns, a performance at a trade fair, presentation, mobility workshops. (English) | |||||||||||||||
Property / summary: The VR Laboratory for Young City of Zadar will provide a model for prevention of social exclusion of young people in partnership with PG, Adanother Ciaz and the Association to ensure prevention of youth social exclusion by improving the capacity of partners to provide support services to young people and enhancing young people’s skills for competitive labour market performance and proactive participation in policy making. The lessons learnt from the areas of self-employment, entrepreneurship and virtual reality will help young people learn to apply them in a real-life environment, through campaigns, a performance at a trade fair, presentation, mobility workshops. (English) / rank | |||||||||||||||
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Property / summary: The VR Laboratory for Young City of Zadar will provide a model for prevention of social exclusion of young people in partnership with PG, Adanother Ciaz and the Association to ensure prevention of youth social exclusion by improving the capacity of partners to provide support services to young people and enhancing young people’s skills for competitive labour market performance and proactive participation in policy making. The lessons learnt from the areas of self-employment, entrepreneurship and virtual reality will help young people learn to apply them in a real-life environment, through campaigns, a performance at a trade fair, presentation, mobility workshops. (English) / qualifier | |||||||||||||||
point in time: 3 June 2021
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Revision as of 14:14, 3 June 2021
Project Q2737797 in Croatia
Language | Label | Description | Also known as |
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English | No label defined |
Project Q2737797 in Croatia |
Statements
588,950.64 Croatian kuna
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692,883.11 Croatian kuna
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85.0 percent
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18 May 2018
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18 November 2019
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Grad Zadar
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23000
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Projektom VR LABoratorij za mlade Grad Zadar će u partnerstvu s PG školom, Udrugom Cinaz i Udrugom Porat osigurati model za prevenciju socijalne isključenosti mladih kroz unaprjeđenje kapaciteta partnera za pružanje usluga potpore mladima i jačanje kompetencija mladih za konkurentniji nastup na tržištu rada te proaktivno sudjelovanje u kreiranju politika. Stečena znanja i vještine iz područja samozapošljavanja, poduzetništva i virtualne stvarnosti mladi će naučiti primijeniti u stvarnom okruženju, kroz kampanje, nastup na sajmu, prezentacije, radionice mobilnosti. (Croatian)
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The VR Laboratory for Young City of Zadar will provide a model for prevention of social exclusion of young people in partnership with PG, Adanother Ciaz and the Association to ensure prevention of youth social exclusion by improving the capacity of partners to provide support services to young people and enhancing young people’s skills for competitive labour market performance and proactive participation in policy making. The lessons learnt from the areas of self-employment, entrepreneurship and virtual reality will help young people learn to apply them in a real-life environment, through campaigns, a performance at a trade fair, presentation, mobility workshops. (English)
3 June 2021
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Identifiers
UP.02.1.1.04.0082
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