BE CONSTRUCTIVE AND AWARE DIGITAL (Q619796): Difference between revisions
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(Removed claim: summary (P836): THE PROJECT AIMS TO BUILD A TRAINING ACTIVITY MODEL FOR PUPILS TO INVOLVE THEM IN A CALIBRATED AND MODERATE IP USE OF DIGITAL TECHNOLOGIES. IN THIS CONTEXT, THERE IS NO DOUBT THAT THE NEW APPROACHES BASED ON DIGITAL LEARNING WILL PLAY AN IMPORTANT ROLE. STARTING FROM US, THE PROJECT THEREFORE OPENS UP BOTH BASIC SKILLS STIMULATED BY A DIGITAL APPROACH, BUT ALSO OTHER CONTENT THAT COULD STIMULATE CREATIVIT AND ROUTE TO EVERYDAY USE OF SOFTWARE...) |
(Created claim: summary (P836): THE PROJECT AIMS TO BUILD A MODEL OF TRAINING ACTIVITIES THAT CAN INVOLVE PUPILS TOWARDS A MORE CALIBRATED AND MODERATE USE OF DIGITAL TECHNOLOGIES. IN THIS CONTEXT, THE NEW APPROACHES BASED ON LAPPRENDMENT WILL UNDOUBTEDLY PLAY AN IMPORTANT ROLE. STARTING FROM THERE, THE PROJECT OPENS UP BOTH ON THE BASIC SKILLS STIMULATED BY A DIGITAL APPROACH BUT ALSO ON OTHER CONTENT THAT CAN STIMULATE CREATIVITY AND ROUTE DAILY USE OF SOFTWARE AND HARDWARE...) |
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THE PROJECT AIMS TO BUILD A MODEL OF TRAINING ACTIVITIES THAT CAN INVOLVE PUPILS TOWARDS A MORE CALIBRATED AND MODERATE USE OF DIGITAL TECHNOLOGIES. IN THIS CONTEXT, THE NEW APPROACHES BASED ON LAPPRENDMENT WILL UNDOUBTEDLY PLAY AN IMPORTANT ROLE. STARTING FROM THERE, THE PROJECT OPENS UP BOTH ON THE BASIC SKILLS STIMULATED BY A DIGITAL APPROACH BUT ALSO ON OTHER CONTENT THAT CAN STIMULATE CREATIVITY AND ROUTE DAILY USE OF SOFTWARE AND HARDWARE IN NON-SCHOOL LIFE THAT OF CITIZENS OF THE FUTURE. (English) | |||||||||||||||
Property / summary: THE PROJECT AIMS TO BUILD A MODEL OF TRAINING ACTIVITIES THAT CAN INVOLVE PUPILS TOWARDS A MORE CALIBRATED AND MODERATE USE OF DIGITAL TECHNOLOGIES. IN THIS CONTEXT, THE NEW APPROACHES BASED ON LAPPRENDMENT WILL UNDOUBTEDLY PLAY AN IMPORTANT ROLE. STARTING FROM THERE, THE PROJECT OPENS UP BOTH ON THE BASIC SKILLS STIMULATED BY A DIGITAL APPROACH BUT ALSO ON OTHER CONTENT THAT CAN STIMULATE CREATIVITY AND ROUTE DAILY USE OF SOFTWARE AND HARDWARE IN NON-SCHOOL LIFE THAT OF CITIZENS OF THE FUTURE. (English) / rank | |||||||||||||||
Normal rank | |||||||||||||||
Property / summary: THE PROJECT AIMS TO BUILD A MODEL OF TRAINING ACTIVITIES THAT CAN INVOLVE PUPILS TOWARDS A MORE CALIBRATED AND MODERATE USE OF DIGITAL TECHNOLOGIES. IN THIS CONTEXT, THE NEW APPROACHES BASED ON LAPPRENDMENT WILL UNDOUBTEDLY PLAY AN IMPORTANT ROLE. STARTING FROM THERE, THE PROJECT OPENS UP BOTH ON THE BASIC SKILLS STIMULATED BY A DIGITAL APPROACH BUT ALSO ON OTHER CONTENT THAT CAN STIMULATE CREATIVITY AND ROUTE DAILY USE OF SOFTWARE AND HARDWARE IN NON-SCHOOL LIFE THAT OF CITIZENS OF THE FUTURE. (English) / qualifier | |||||||||||||||
point in time: 13 November 2020
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Revision as of 17:09, 13 November 2020
Project Q619796 in Italy
Language | Label | Description | Also known as |
---|---|---|---|
English | BE CONSTRUCTIVE AND AWARE DIGITAL |
Project Q619796 in Italy |
Statements
34,617.6 Euro
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34,617.6 Euro
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100.0 percent
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20 December 2018
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31 August 2019
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IST. ISTRUZ. SUP. "L.DA VINCI" TRAPANI
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IL PROGETTO SI PONE NELLA DIREZIONE DI COSTRUIRE UN MODELLO DI ATTIVIT FORMATIVE CHE RIVOLTA AGLI ALUNNI POSSA COINVOLGERLI VERSO UN USO PI CALIBRATO E MODERATO DELLE TECNOLOGIE DIGITALI. IN TALE CONTESTO SENZA DUBBIO UN RUOLO IMPORTANTE LO SVOLGERANNO I NUOVI APPROCCI CHE BASANO SUL DIGITALE LAPPRENDIMENTO. PARTENDO DA CI IL PROGETTO SI APRE QUINDI SIA SULLE COMPETENZE DI BASE STIMOLATE DA UN APPROCCIO DIGITALE MA ANCHE SU ALTRI CONTENUTI CHE POSSANO STIMOLARE LA CREATIVIT E INSTRADARE ALLUSO QUOTIDIANO DI SOFTWARE E HARDWARE NELLA VITA EXTRA SCOLASTICA QUELLA DI CITTADINO DEL FUTURO. (Italian)
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THE PROJECT AIMS TO BUILD A MODEL OF TRAINING ACTIVITIES THAT CAN INVOLVE PUPILS TOWARDS A MORE CALIBRATED AND MODERATE USE OF DIGITAL TECHNOLOGIES. IN THIS CONTEXT, THE NEW APPROACHES BASED ON LAPPRENDMENT WILL UNDOUBTEDLY PLAY AN IMPORTANT ROLE. STARTING FROM THERE, THE PROJECT OPENS UP BOTH ON THE BASIC SKILLS STIMULATED BY A DIGITAL APPROACH BUT ALSO ON OTHER CONTENT THAT CAN STIMULATE CREATIVITY AND ROUTE DAILY USE OF SOFTWARE AND HARDWARE IN NON-SCHOOL LIFE THAT OF CITIZENS OF THE FUTURE. (English)
13 November 2020
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Identifiers
J97I17000800007
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