School 5 + (Q120407): Difference between revisions
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(Removed claim: summary (P836): The main aim of the project is: Increasing the key competences of 240 U (111D and 129CH) in the field of natural items and ICT (including learning programming) and raising the competences of 32N (27K and 5M) to the use of ICT and teaching in the PSP of Bojanów and PSP to the Municipality of Bojanów, Podkarpackie, for the period up to 30.06.2019 The target group of the project is 240 U PSP Bojanów and SP Gushek, and 32N, including 7 teachers of...) |
(Created claim: summary (P836): The main objective of the project is to: Increase key competences in 240 U(111D and 129CH) in natural subjects and ICT (including programming science) and raising competences of 32N (27K and 5M) in the use of ICT and teaching using the method of experimentation in PSP Bojanów and PSP Gwoździec in Bojanów commune, voivodeships. Podkarpackie, in the period up to 30.06.2019 The target group of the project is 240 U PSP Bojanów and SP Gwoździec and 3...) |
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The main objective of the project is to: Increase key competences in 240 U(111D and 129CH) in natural subjects and ICT (including programming science) and raising competences of 32N (27K and 5M) in the use of ICT and teaching using the method of experimentation in PSP Bojanów and PSP Gwoździec in Bojanów commune, voivodeships. Podkarpackie, in the period up to 30.06.2019 The target group of the project is 240 U PSP Bojanów and SP Gwoździec and 32N, including 7 natural science teachers from both schools. Within the framework of the project, the following will be implemented: 1. Retrofitting of both schools with ICT equipment, as well as maintenance of measurement studios and works. nature in PSP Bojanów and PSP Gwoździec. 2. Training for teachers in learning the programming and use of ICT (for min 75 % of teachers employed at school) and in experimental work (for 75 % of pre-natural teachers employed at school). There will also be 96 pieces of authored scenarios of classes with students, Programming Workshops and Experimental Workshops, according to which N classes will be conducted at a later stage within and after the project. 3. Workshops, circles and educational tours for students: workshops on programming and experimentation, for those interested in the Robotic Circle, the user purchased as part of the Lego Mindstorm EV3 and a 1-day trip to the interactive square. didact., using the latest information technology for educational purposes. (e.g. “MultiCentrum” in W-wa). The main results of the project are: increase of computer computer students/nothing from the above mentioned Schools; learning computative thinking; increase the competence of Teachers/medicines in the field of experimental teaching, project. educator, excavation. ICT in classes, learning programming in Scratch (free and accessible via the Internet) and robot build and programming (Scratch). Total value of the project: 595 126,75 PLN Grant value: 565 368,05 zł Introduction (English) | |||||||||||||||
Property / summary: The main objective of the project is to: Increase key competences in 240 U(111D and 129CH) in natural subjects and ICT (including programming science) and raising competences of 32N (27K and 5M) in the use of ICT and teaching using the method of experimentation in PSP Bojanów and PSP Gwoździec in Bojanów commune, voivodeships. Podkarpackie, in the period up to 30.06.2019 The target group of the project is 240 U PSP Bojanów and SP Gwoździec and 32N, including 7 natural science teachers from both schools. Within the framework of the project, the following will be implemented: 1. Retrofitting of both schools with ICT equipment, as well as maintenance of measurement studios and works. nature in PSP Bojanów and PSP Gwoździec. 2. Training for teachers in learning the programming and use of ICT (for min 75 % of teachers employed at school) and in experimental work (for 75 % of pre-natural teachers employed at school). There will also be 96 pieces of authored scenarios of classes with students, Programming Workshops and Experimental Workshops, according to which N classes will be conducted at a later stage within and after the project. 3. Workshops, circles and educational tours for students: workshops on programming and experimentation, for those interested in the Robotic Circle, the user purchased as part of the Lego Mindstorm EV3 and a 1-day trip to the interactive square. didact., using the latest information technology for educational purposes. (e.g. “MultiCentrum” in W-wa). The main results of the project are: increase of computer computer students/nothing from the above mentioned Schools; learning computative thinking; increase the competence of Teachers/medicines in the field of experimental teaching, project. educator, excavation. ICT in classes, learning programming in Scratch (free and accessible via the Internet) and robot build and programming (Scratch). Total value of the project: 595 126,75 PLN Grant value: 565 368,05 zł Introduction (English) / rank | |||||||||||||||
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Property / summary: The main objective of the project is to: Increase key competences in 240 U(111D and 129CH) in natural subjects and ICT (including programming science) and raising competences of 32N (27K and 5M) in the use of ICT and teaching using the method of experimentation in PSP Bojanów and PSP Gwoździec in Bojanów commune, voivodeships. Podkarpackie, in the period up to 30.06.2019 The target group of the project is 240 U PSP Bojanów and SP Gwoździec and 32N, including 7 natural science teachers from both schools. Within the framework of the project, the following will be implemented: 1. Retrofitting of both schools with ICT equipment, as well as maintenance of measurement studios and works. nature in PSP Bojanów and PSP Gwoździec. 2. Training for teachers in learning the programming and use of ICT (for min 75 % of teachers employed at school) and in experimental work (for 75 % of pre-natural teachers employed at school). There will also be 96 pieces of authored scenarios of classes with students, Programming Workshops and Experimental Workshops, according to which N classes will be conducted at a later stage within and after the project. 3. Workshops, circles and educational tours for students: workshops on programming and experimentation, for those interested in the Robotic Circle, the user purchased as part of the Lego Mindstorm EV3 and a 1-day trip to the interactive square. didact., using the latest information technology for educational purposes. (e.g. “MultiCentrum” in W-wa). The main results of the project are: increase of computer computer students/nothing from the above mentioned Schools; learning computative thinking; increase the competence of Teachers/medicines in the field of experimental teaching, project. educator, excavation. ICT in classes, learning programming in Scratch (free and accessible via the Internet) and robot build and programming (Scratch). Total value of the project: 595 126,75 PLN Grant value: 565 368,05 zł Introduction (English) / qualifier | |||||||||||||||
point in time: 20 October 2020
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Revision as of 16:47, 20 October 2020
Project in Poland financed by DG Regio
Language | Label | Description | Also known as |
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English | School 5 + |
Project in Poland financed by DG Regio |
Statements
505,857.73 zloty
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595,126.75 zloty
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85.0 percent
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1 May 2018
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30 June 2019
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GMINA BOJANÓW
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Celem głównym projektu jest: Zwiększenie kompetencji kluczowych u 240 U(111D i 129CH) w zakresie przedmiotów przyrodniczych oraz TIK (w tym nauka programowania) i podniesienie kompetencji 32N (27K i 5M) w zakresie wykorzystania TIK i nauczania metodą eksperymentu w PSP Bojanów i PSP Gwoździec w gminie Bojanów, woj. Podkarpackie, w okresie do 30.06.2019r. Grupą docelową projektu jest 240 U PSP Bojanów i SP Gwoździec oraz 32N, w tym 7 nauczycieli przedmiotów przyrodniczych z obu szkół. W ramach projektu będą realizowane następujące zad: 1. Doposażenie obu szkół w sprzęty TIK oraz dosposażenie pracowni pomiarowej i prac. przyrody w PSP Bojanów i PSP Gwoździec. 2. Szkolenia doskonalące dla nauczycieli w zakresie nauki programowania i wykorzystywania TIK (dla min 75% nauczycieli z zatrudn. w szkole) oraz w pracy metodą eksperymentu (dla 75% nauczycieli przedm. przyrodniczych zatrudn. w szkole). Opracowanych zostanie również po 96 sztuk autorskich scenariuszy zajęć z uczniami, Warsztaty programowania i Warsztaty eksperymentowania, wg, których będą w późniejszym etapie zajęcia prowadzić N w ramach projektu i po jego zakończeniu. 3. Warsztaty, kółka i wycieczki edukacyjne dla Uczniów/czennic: warsztaty dot. programowania i dot. eksperymentowania, dla chętnych Kółko Robotyczne wykorzystyjęca zakupione w ramach doposazenia Lego Mindstorm EV3 oraz 1-dniowa wycieczka do interaktywnej plac. dydakt., korzystajacej z najnowszych technologii informatycznych w celach eduk. (np."MultiCentrum" w W-wie). Głównymi rezult. proj. są: zwiększenie komp. informat. czniów/nnic z ww. Szkół; nauka myślenia komputacyjnego; zwiększenie kompetencji Nauczycieli/lek w zakresie nauczania metodą eksperymentu, proj. eduk., wykorz. TIK na zajęciach, nauka programowania w języku Scratch (system prgramowania bezpłatny i dostępny przez Internet) oraz budowania i programowania robotów (w j. Scratch). Całkowita wartość projektu: 595 126,75 zł Wartość dofinansowania: 565 368,05 zł Wkład wła (Polish)
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The main objective of the project is to: Increase key competences in 240 U(111D and 129CH) in natural subjects and ICT (including programming science) and raising competences of 32N (27K and 5M) in the use of ICT and teaching using the method of experimentation in PSP Bojanów and PSP Gwoździec in Bojanów commune, voivodeships. Podkarpackie, in the period up to 30.06.2019 The target group of the project is 240 U PSP Bojanów and SP Gwoździec and 32N, including 7 natural science teachers from both schools. Within the framework of the project, the following will be implemented: 1. Retrofitting of both schools with ICT equipment, as well as maintenance of measurement studios and works. nature in PSP Bojanów and PSP Gwoździec. 2. Training for teachers in learning the programming and use of ICT (for min 75 % of teachers employed at school) and in experimental work (for 75 % of pre-natural teachers employed at school). There will also be 96 pieces of authored scenarios of classes with students, Programming Workshops and Experimental Workshops, according to which N classes will be conducted at a later stage within and after the project. 3. Workshops, circles and educational tours for students: workshops on programming and experimentation, for those interested in the Robotic Circle, the user purchased as part of the Lego Mindstorm EV3 and a 1-day trip to the interactive square. didact., using the latest information technology for educational purposes. (e.g. “MultiCentrum” in W-wa). The main results of the project are: increase of computer computer students/nothing from the above mentioned Schools; learning computative thinking; increase the competence of Teachers/medicines in the field of experimental teaching, project. educator, excavation. ICT in classes, learning programming in Scratch (free and accessible via the Internet) and robot build and programming (Scratch). Total value of the project: 595 126,75 PLN Grant value: 565 368,05 zł Introduction (English)
20 October 2020
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Identifiers
RPPK.09.02.00-18-0067/17
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