Implementation of an innovative project for an innovative team education for children aged 7-9 with a view to the marketing by Andersen Poland of a new product line. (Q111364): Difference between revisions

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(‎Removed claim: summary (P836): The project relates to the implementation of a complete project for a team educational game designed for children aged 7-9 with a view to introducing a new product line to the sale by Andersen Poland, which will allow it to grow and make use of its resources. The project will be implemented by purchasing design services from an operator which guarantees its professional performance and has experience and workshop to verify the proposed concept...)
Property / summary
The project relates to the implementation of a complete project for a team educational game designed for children aged 7-9 with a view to introducing a new product line to the sale by Andersen Poland, which will allow it to grow and make use of its resources. The project will be implemented by purchasing design services from an operator which guarantees its professional performance and has experience and workshop to verify the proposed conceptual options for the game on the group of potential final customers — children aged 7-9. In the context of the project, it was suggested to the potential contractor to use the recitals related to the implementation of the School Fruit Scheme by the Company. An important element of the game is the requirement that it be tested with the end users in order to select the 3-prepared design projects, which is one of the essential elements of the implementation of the VPA. The design of the board game is supposed to take account of the fact that the proposed price strategy for the final product is low and the price available, which will allow significant quantities to be introduced in the first phase. The purpose of this procedure is to reduce the risks associated with the product and will allow market building to be built on the basis of expectations for the future. The final result of the project is a tested final graphic design prepared for implementation. Implementation of the project is planned in 3 rd quarter 2016R. With a view to developing the product, it will be assumed, as a result of the implementation of the contract, that the cooperative links will be formalised by means of a contract which gives them a reward for further development of the product by the Company. (English)
 
Property / summary: The project relates to the implementation of a complete project for a team educational game designed for children aged 7-9 with a view to introducing a new product line to the sale by Andersen Poland, which will allow it to grow and make use of its resources. The project will be implemented by purchasing design services from an operator which guarantees its professional performance and has experience and workshop to verify the proposed conceptual options for the game on the group of potential final customers — children aged 7-9. In the context of the project, it was suggested to the potential contractor to use the recitals related to the implementation of the School Fruit Scheme by the Company. An important element of the game is the requirement that it be tested with the end users in order to select the 3-prepared design projects, which is one of the essential elements of the implementation of the VPA. The design of the board game is supposed to take account of the fact that the proposed price strategy for the final product is low and the price available, which will allow significant quantities to be introduced in the first phase. The purpose of this procedure is to reduce the risks associated with the product and will allow market building to be built on the basis of expectations for the future. The final result of the project is a tested final graphic design prepared for implementation. Implementation of the project is planned in 3 rd quarter 2016R. With a view to developing the product, it will be assumed, as a result of the implementation of the contract, that the cooperative links will be formalised by means of a contract which gives them a reward for further development of the product by the Company. (English) / rank
Normal rank
 

Revision as of 11:26, 20 October 2020

Project in Poland financed by DG Regio
Language Label Description Also known as
English
Implementation of an innovative project for an innovative team education for children aged 7-9 with a view to the marketing by Andersen Poland of a new product line.
Project in Poland financed by DG Regio

    Statements

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    68,400.0 zloty
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    16,416.0 Euro
    13 January 2020
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    76,000.0 zloty
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    18,240.0 Euro
    13 January 2020
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    90.0 percent
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    24 March 2016
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    23 September 2016
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    ANDERSEN POLAND SPÓŁKA Z OGRANICZONĄ ODPOWIEDZIALNOŚCIĄ
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    Projekt dotyczy wykonanie kompletnego projektu zespołowej edukacyjne gry planszowej przeznaczonej dla dzieci w wieku 7-9 w celu wprowadzenie do sprzedaży przez Andersen Poland Spółka z o.o. nowej linii produktów, co pozwoli jej na stabilny rozwoju i wykorzystanie posiadanych zasobów. Projekt będzie realizowany poprzez zakup usługi projektowej w zakresie wzornictwa od podmiotu gwarantującego jej profesjonalne wykonanie oraz posiadającej doświadczenie i warsztat weryfikacji zaproponowanych wariantów koncepcyjnych gry na grupie potencjalnych końcowych odbiorców – dzieci w wieku 7-9 lat. W założeniach do projektu gry zasugerowano potencjalnemu wykonawcy wykorzystanie motywów związanej z realizacją przez Spółkę programu Owoce w Szkole. Ważnym elementem projektu gry jest wymóg przeprowadzanie jej testów z wykorzystaniem końcowych użytkowników w celu wybrania przygotowanych co najemnej 3 projektów koncepcyjnych – wymóg ten jest jednym z istotnych elementów realizacji umowy o wykonania projektu gry planszowej. Projekt gry planszowej ma uwzględnić fakt, że przyjęta strategia cenowa wprowadzanie gotowego produktu zakłada jego niską i dostępną cenę, co pozwoli na wprowadzanie jej w pierwszej fazie w znacznych ilościach. Takie postępowanie ma na celu ograniczenie ryzyka związanego z produktem oraz pozwoli na budowanie rynku poprzez wciąganie użytkowników na zasadzie oczekiwań na ciąg dalszy. Końcowym rezultatem projektu jest przetestowany finalny projekt graficzny, przygotowany do wdrożenie . Wdrożenie projektu zaplanowane jest w III kw. 2016r. W celu rozwijania produktu, zakłada się powstanie w wyniku realizacji umowy u wykonanie usługi więzi kooperacyjne sformalizowanych poprze zapisy w umowy które zapewnia im gratyfikacje w przypadku dalszego rozwijania produktu przez Spółkę. (Polish)
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    Identifiers

    RPMP.01.02.03-12-0026/16
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