HANEDA — Holographic Near Eye Display (Q84255): Difference between revisions
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(Removed claim: summary (P836): The good is a fundamental problem in Fournier:the prevalence of unfair orders of light expression in the first different object.Thse problem limit the applicability of holograph in wearle-eye Display, high-risk due to the recent of virtual/augmented reality.The content of the field of view of a light light modulators with ultra Dense picxels.The synchronous gating of illumination will be used to be the minima to the curve.‘Pixel mixro-arealisa...) |
(Created claim: summary (P836): The goal is to solve two fundamental problems in Fourier optics: the presence of unwanted orders of diffraction in holographically reconstructed images and insufficient angles of light deflection in the first diffractive order. These problems limit the applicability of Holography in wearable near-eye displays, highly demanded due to the recent re-birth of virtual/augmented reality. Novel aspheric diffractive combiners will be designed to increas...) |
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The goal is to solve two fundamental problems in Fourier optics: the presence of unwanted orders of diffraction in holographically reconstructed images and insufficient angles of light deflection in the first diffractive order. These problems limit the applicability of Holography in wearable near-eye displays, highly demanded due to the recent re-birth of virtual/augmented reality. Novel aspheric diffractive combiners will be designed to increase the field of view of a spatial light modulator with ultra dense pixels. The synchronised gating of illumination will be used to minimise the stray zero order light, Manifesting as light reflex. Pixel micro-apodisation will be attempted, which shall hide the higher diffractive orders Manifesting as ghost images. The latest algorithms of noiseless computer Holography will be used for the first time. A working demonstrator of a wearable holographic near-eye display will be constructed to prove the solution of the mentioned scientific problems. (English) | |||||||||||||||
Property / summary: The goal is to solve two fundamental problems in Fourier optics: the presence of unwanted orders of diffraction in holographically reconstructed images and insufficient angles of light deflection in the first diffractive order. These problems limit the applicability of Holography in wearable near-eye displays, highly demanded due to the recent re-birth of virtual/augmented reality. Novel aspheric diffractive combiners will be designed to increase the field of view of a spatial light modulator with ultra dense pixels. The synchronised gating of illumination will be used to minimise the stray zero order light, Manifesting as light reflex. Pixel micro-apodisation will be attempted, which shall hide the higher diffractive orders Manifesting as ghost images. The latest algorithms of noiseless computer Holography will be used for the first time. A working demonstrator of a wearable holographic near-eye display will be constructed to prove the solution of the mentioned scientific problems. (English) / rank | |||||||||||||||
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Property / summary: The goal is to solve two fundamental problems in Fourier optics: the presence of unwanted orders of diffraction in holographically reconstructed images and insufficient angles of light deflection in the first diffractive order. These problems limit the applicability of Holography in wearable near-eye displays, highly demanded due to the recent re-birth of virtual/augmented reality. Novel aspheric diffractive combiners will be designed to increase the field of view of a spatial light modulator with ultra dense pixels. The synchronised gating of illumination will be used to minimise the stray zero order light, Manifesting as light reflex. Pixel micro-apodisation will be attempted, which shall hide the higher diffractive orders Manifesting as ghost images. The latest algorithms of noiseless computer Holography will be used for the first time. A working demonstrator of a wearable holographic near-eye display will be constructed to prove the solution of the mentioned scientific problems. (English) / qualifier | |||||||||||||||
point in time: 14 October 2020
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Revision as of 12:32, 14 October 2020
Project in Poland financed by DG Regio
Language | Label | Description | Also known as |
---|---|---|---|
English | HANEDA — Holographic Near Eye Display |
Project in Poland financed by DG Regio |
Statements
3,094,503.58 zloty
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3,486,228.0 zloty
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88.76 percent
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1 December 2017
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30 November 2020
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POLITECHNIKA WARSZAWSKA
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The goal is to solve two fundamental problems in Fourier optics: the presence of unwanted orders of diffraction in holographically reconstructed images and insufficient angles of light deflection in the first diffractive order. Those problems limit the applicability of holography in wearable near-eye displays, highly demanded due to the recent re-birth of virtual/augmented reality. Novel aspheric diffractive combiners will be designed to increase the field of view of a spatial light modulator with ultra dense pixels. The synchronized gating of illumination will be used to minimize the stray zero order light, manifesting as light reflex. Pixel micro-apodization will be attempted, which shall hide the higher diffractive orders manifesting as ghost images. The latest algorithms of noiseless computer holography will be used for the first time. A working demonstrator of a wearable holographic near-eye display will be constructed to prove the solution of the mentioned scientific problems. (Polish)
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The goal is to solve two fundamental problems in Fourier optics: the presence of unwanted orders of diffraction in holographically reconstructed images and insufficient angles of light deflection in the first diffractive order. These problems limit the applicability of Holography in wearable near-eye displays, highly demanded due to the recent re-birth of virtual/augmented reality. Novel aspheric diffractive combiners will be designed to increase the field of view of a spatial light modulator with ultra dense pixels. The synchronised gating of illumination will be used to minimise the stray zero order light, Manifesting as light reflex. Pixel micro-apodisation will be attempted, which shall hide the higher diffractive orders Manifesting as ghost images. The latest algorithms of noiseless computer Holography will be used for the first time. A working demonstrator of a wearable holographic near-eye display will be constructed to prove the solution of the mentioned scientific problems. (English)
14 October 2020
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Identifiers
POIR.04.04.00-00-3DD9/16
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