CREATIVE. (Q499295): Difference between revisions

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Revision as of 14:27, 15 July 2020

Project in Italy financed by DG Regio
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English
CREATIVE.
Project in Italy financed by DG Regio

    Statements

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    34,617.6 Euro
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    34,617.6 Euro
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    100.0 percent
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    11 December 2018
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    30 June 2020
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    POGGIOMARINO 1 IC - CAPOLUOGO
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    40°48'11.20"N, 14°32'20.54"E
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    LINFORMATICA OGGI DIFFUSA IN OGNI ATTIVIT QUOTIDIANA ED IN OGNI PROFESSIONE. I NOSTRI STUDENTI NATIVI DIGITALI USANO LE TECNOLOGIE FIN DA PICCOLI MA NON HANNO SVILUPPATO LA CONSAPEVOLEZZA DI COME SIANO FATTI I DISPOSITIVI ELETTRONICI DI QUALI REGOLE NE SIANO ALLA BASE DI QUALI POTENZIALIT OFFRANO E DI QUALI RISCHI COMPORTI UN LORO USO NON APPROPRIATO. IL PRESENTE PROGETTO SI PROPONE DI FAVORIRE LA CRESCITA DI COMPETENZE SPECIFICHE E MIGLIORARE LE CAPACIT DI RAGIONAMENTO PI GENERALI ATTRAVERSO LA SPERIMENTAZIONE IN UN CONTESTO DI GIOCO DEL PENSIERO COMPUTAZIONALE CHE ALLA BASE DI OGNI DISCIPLINA. IL PROGETTO SI ARTICOLA IN 5 MODULI FORMATIVI DI 30 ORE ARTICOLATI IN UN PERCORSO VERTICALE IN CUI GLI STESSI CONCETTI VENGONO RIPRESI APPROFONDITI E APPLICATI IN CONTESTI AUTENTICI AL FINE DI CONSOLIDARE OBIETTIVI SPECIFICI DISCIPLINARI E INTERDISCIPLINARI E FAVORIRE LA FORMAZIONE DI UNA COSCIENZA CRITICA DIGITALE. SI PARTE DA UNALFABETIZZAZIONE DIGITALE PER ARRIVARE ALLO SVILUPPO DEL PENSIE (Italian)
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    THIS IS NOW WIDESPREAD IN EVERY DAY WORK AND IN EVERY PROFESSION. OUR DIGITAL NATIVE LEARNERS USE TECHNOLOGIES AS EARLY AS YOUNG, BUT THEY HAVE NOT DEVELOPED AN AWARENESS OF HOW ELECTRONIC DEVICES ARE BEING MADE THE BASIS OF WHICH THEY ARE AT THE BASIS OF WHICH THEY SHOULD BE THE BASIS OF WHICH THEY WILL BE THE BASIS OF WHICH THEY WILL BE OFFERED AND THE RISKS OF THEIR USE BEING INAPPROPRIATE. THE AIM OF THIS PROJECT IS TO FOSTER THE GROWTH OF SPECIFIC SKILLS AND TO IMPROVE THE GENERAL UNDERSTANDING OF PI’S REASONING IN THE FIELD OF EXPERIMENTATION IN A CONTEXT OF COMPUTATIONAL THINKING THAN TO THE BASIS OF EACH DISCIPLINE. THE PROJECT CONSISTS OF 5 TRAINING MODULES OF 30 HOURS, ARTICULATED IN A VERTICAL PATH, WHERE THE SAME CONCEPTS ARE TAKEN UP IN DETAIL AND IMPLEMENTED IN GENUINE SETTINGS WITH A VIEW TO CONSOLIDATING SPECIFIC AND INTERDISCIPLINARY OBJECTIVES AND FOSTERING THE FORMATION OF A CRITICAL DIGITAL CONSCIOUSNESS. IS PART OF THE DIGITAL ONE TO THE DEVELOPMENT OF THE PENSIE (English)
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