LE LOVE CODING (Q578832): Difference between revisions

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(‎Created claim: summary (P836): PROJECT PROPOSAL TO PROMOTE AND STRENGTHEN THE DEVELOPMENT OF A DIGITAL CITIZENSHIP AND A DIGITAL CULTURE IN THE OPEN SCHOOL, INCLUDING THE USE OF INFORMATION AND COMMUNICATION TECHNOLOGIES AND ONLINE SAFETY WITH A PARTICULAR FOCUS ON FINDING SOLUTIONS TO SUPPORT TEACHING AND TEACHING INNOVATION PROCESSES TO PROMOTE THE USE OF DIGITAL PRODUCTS AND SERVICES IN SCHOOLS AND TO INTRODUCE COMPUTATIONAL THINKING. THE AIM OF THE PROJECT IS TO GUIDE THE...)
(‎Changed an Item)
Property / fund
 
Property / fund: European Social Fund / rank
 
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Revision as of 12:55, 7 June 2020

Project in Italy financed by DG Regio
Language Label Description Also known as
English
LE LOVE CODING
Project in Italy financed by DG Regio

    Statements

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    31,248.0 Euro
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    31,248.0 Euro
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    100.0 percent
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    24 October 2018
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    30 August 2020
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    I.C. "G.PASCOLI"
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    40°27'23.83"N, 17°22'43.32"E
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    PROPOSTA PROGETTUALE FINALIZZATA A PROMUOVERE E RAFFORZARE LO SVILUPPO DI UNA CITTADINANZA DIGITALE E DI UNA CULTURA DIGITALE NELLA SCUOLA APERTA ANCHE ALLIMPIEGO DI TECNOLOGIE DI INFORMAZIONE E COMUNICAZIONE ALLALFABETIZZAZIONE INFORMATICA E ALLEDUCAZIONE ALLA SICUREZZA ONLINE CON PARTICOLARE ATTENZIONE ALLINDIVIDUAZIONE DI SOLUZIONI A SUPPORTO DEI PROCESSI DI INNOVAZIONE DIDATTICA E PEDAGOGICA ALLA PROMOZIONE DELLUSO DI PRODOTTI E SERVIZI DIGITALI IN AMBITO SCOLASTICO E A ALLINTRODUZIONE AL PENSIERO COMPUTAZIONALE. SCOPO DEL PROGETTO DI GUIDARE GLI ALUNNI A PROGRAMMARE SEMPLICI ROBOTTINI CON I QUALI SPERIMENTARE ED ESPLORARE SEMPLICI COMANDI. LUSO DEI ROBOT EDUCATIVI AIUTA A SVILUPPARE LA LOGICA GUIDA A TRACCIARE PERCORSI NELLO SPAZIO FACILITA LAPPRENDIMENTO DELLE BASI DEI LINGUAGGI DI PROGRAMMAZIONE E FAVORISCE I PROCESSI DI LATERALIZZAZIONE. (Italian)
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    PROJECT PROPOSAL TO PROMOTE AND STRENGTHEN THE DEVELOPMENT OF A DIGITAL CITIZENSHIP AND A DIGITAL CULTURE IN THE OPEN SCHOOL, INCLUDING THE USE OF INFORMATION AND COMMUNICATION TECHNOLOGIES AND ONLINE SAFETY WITH A PARTICULAR FOCUS ON FINDING SOLUTIONS TO SUPPORT TEACHING AND TEACHING INNOVATION PROCESSES TO PROMOTE THE USE OF DIGITAL PRODUCTS AND SERVICES IN SCHOOLS AND TO INTRODUCE COMPUTATIONAL THINKING. THE AIM OF THE PROJECT IS TO GUIDE THE PUPILS TO SCHEDULE SIMPLE ROBOTTINI WITH WHICH TO TEST AND EXPLORE SIMPLE CONTROLS. THE USE OF EDUCATIONAL ROBOTS HELPS TO DEVELOP THE GUIDING LOGIC OF TRACING PATHS IN THE SPACE FACILITATES THE LEARNING OF THE FOUNDATIONS OF PROGRAMMING LANGUAGES AND FACILITATES LATERISATION PROCESSES. (English)
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