Switch Kempen (Q4289752): Difference between revisions

From EU Knowledge Graph
Jump to navigation Jump to search
(‎Changed label, description and/or aliases in en: Setting new description)
(‎Changed label, description and/or aliases in en, and other parts: Adding English translations)
label / enlabel / en
 
Switch Kempen
Property / summary
 
Blenders want to establish a learning network to test experiential learning in enterprises. In this research phase, we want to realise different exchange cases within different sectors: companies, social-profit organisations, social economy, education and research institutions,.. (English)
Property / summary: Blenders want to establish a learning network to test experiential learning in enterprises. In this research phase, we want to realise different exchange cases within different sectors: companies, social-profit organisations, social economy, education and research institutions,.. (English) / rank
 
Normal rank
Property / summary: Blenders want to establish a learning network to test experiential learning in enterprises. In this research phase, we want to realise different exchange cases within different sectors: companies, social-profit organisations, social economy, education and research institutions,.. (English) / qualifier
 
point in time: 18 May 2022
Timestamp+2022-05-18T00:00:00Z
Timezone+00:00
CalendarGregorian
Precision1 day
Before0
After0

Revision as of 08:06, 18 May 2022

Project Q4289752 in Belgium
Language Label Description Also known as
English
Switch Kempen
Project Q4289752 in Belgium

    Statements

    0 references
    74,000.0 Euro
    0 references
    185,000.0 Euro
    0 references
    40 percent
    0 references
    1 January 2019
    0 references
    30 November 2020
    0 references
    Blenders
    0 references
    0 references
    0 references
    0 references
    2300
    0 references
    Blenders wil een lerend netwerk oprichten om ervaringsgericht leren in ondernemingen uit te testen. Hierbij willen we in deze onderzoeksfase verschillende uitwisselingscases realiseren binnen verschillende sectoren: bedrijven, social-profit organisaties, sociale economie, onderwijs- en onderzoeksinstellingen, .. (Dutch)
    0 references
    Blenders want to establish a learning network to test experiential learning in enterprises. In this research phase, we want to realise different exchange cases within different sectors: companies, social-profit organisations, social economy, education and research institutions,.. (English)
    18 May 2022
    0 references

    Identifiers

    8244
    0 references