WHEN LEARNING A GAME (Q551593): Difference between revisions

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WHEN LEARNING A GAME

Revision as of 11:00, 18 March 2020

Project in Italy financed by DG Regio
Language Label Description Also known as
English
WHEN LEARNING A GAME
Project in Italy financed by DG Regio

    Statements

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    50,484.0 Euro
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    50,484.0 Euro
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    100.0 percent
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    26 October 2018
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    30 August 2019
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    "S. AGOSTINO" CIVITANOVA MARCHE
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    43°18'19.87"N, 13°43'22.55"E
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    IN LINEA CON LA MISSION DELLISTITUTO LA SCUOLA DI TUTTI SI VUOLE DARE LOPPORTUNIT AGLI ALUNNI DI CREARE A SCUOLA MOMENTI DI SVILUPPO CULTURALE PER APPROFONDIRE E CONSOLIDARE ALCUNE COMPETENZE BASE CHE IN ALTRI CONTESTI SAREBBE DIFFICOLTOSO POTER RAGGIUNGERE IN MODO AUTONOMO E PERSONALE. IN TALE OTTICA SI PONE LA NOSTRA SCUOLA DA SEMPRE ATTENTA AD ESSERE INCLUSIVA E ATTENTA ALLA CRESCITA GLOBALE DEGLI STUDENTI. IL PROGETTO VUOLE QUINDI DARE UN SUPPORTO AGLI ALUNNI SIA IN AMBITO LINGUISTICO ITALIANO E INGLESE CHE MATEMATICO PREDILIGENDO UN APPROCCIO LUDICO. (Italian)
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    IN LINE WITH THE MISSION DELLISTITUTO, THE SCHOOL OF EVERYONE WANTS TO GIVE LOPPORTUNIT TO PUPILS TO CREATE OPPORTUNITIES AT SCHOOL FOR CULTURAL DEVELOPMENT TO DEEPEN AND CONSOLIDATE SOME BASIC SKILLS WHICH, IN OTHER CONTEXTS, WOULD BE DIFFICULT TO ACHIEVE IN AN INDEPENDENT AND PERSONAL WAY. WITH THIS IN MIND, OUR SCHOOL HAS ALWAYS BEEN MINDFUL OF THE NEED FOR INCLUSIVE AND INCLUSIVE GROWTH OF STUDENTS. THE AIM OF THE PROJECT IS, THEREFORE, TO SUPPORT PUPILS IN BOTH THE ITALIAN AND ENGLISH LANGUAGES AND MATHEMATICS IN FAVOUR OF A PLAYFUL APPROACH. (English)
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    Identifiers