Q3673335 (Q3673335): Difference between revisions
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(Changed an Item: Edited by the infer coords bot - inferring coordiantes from postal codes) |
(Created claim: summary (P836): This engineering project brings together two complementary skills clusters made up of professionals in guidance/engineering in training/supporting audiences and on the other hand of designers/creators of tools of Imagery/Virtuality aims to develop a virtual Eco Orientation tool offering audiences in a career guidance approach to confront virtual contexts/professional environments, in particular linked to EMR industrial projects (areas: Manufactu...) |
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This engineering project brings together two complementary skills clusters made up of professionals in guidance/engineering in training/supporting audiences and on the other hand of designers/creators of tools of Imagery/Virtuality aims to develop a virtual Eco Orientation tool offering audiences in a career guidance approach to confront virtual contexts/professional environments, in particular linked to EMR industrial projects (areas: Manufacturing, Assembling, Operation, Maintenance and Transverse Logistics...).This engineering project is located in the development of new forms of understanding of orientation based on both Public Sensoriality and the concept of Personal Efficiency Fee. Virtually living situations of work must then make it possible to better confront reality, in particular because there is a right to trial/error. This comparison with these virtual situations must then encourage support for career guidance choices. It is also based on the necessary recognition of the cognitive skills and strategies of the public on digital tools, and the observation of the evolution of industrial practices based on the same types of tools.This project will involve audiences in pretest phases for a gradual adaptation of the final product. The target audience of this project is 16 25 years old, but it aims to be offered to all in the long term. Similarly, the choice of RMEs allows to target certain activities that are developing locally and which do not yet have a reality on the ground, but the engineering of this project will focus on making the model transferable to other activities. (English) | |||||||||||||||
Property / summary: This engineering project brings together two complementary skills clusters made up of professionals in guidance/engineering in training/supporting audiences and on the other hand of designers/creators of tools of Imagery/Virtuality aims to develop a virtual Eco Orientation tool offering audiences in a career guidance approach to confront virtual contexts/professional environments, in particular linked to EMR industrial projects (areas: Manufacturing, Assembling, Operation, Maintenance and Transverse Logistics...).This engineering project is located in the development of new forms of understanding of orientation based on both Public Sensoriality and the concept of Personal Efficiency Fee. Virtually living situations of work must then make it possible to better confront reality, in particular because there is a right to trial/error. This comparison with these virtual situations must then encourage support for career guidance choices. It is also based on the necessary recognition of the cognitive skills and strategies of the public on digital tools, and the observation of the evolution of industrial practices based on the same types of tools.This project will involve audiences in pretest phases for a gradual adaptation of the final product. The target audience of this project is 16 25 years old, but it aims to be offered to all in the long term. Similarly, the choice of RMEs allows to target certain activities that are developing locally and which do not yet have a reality on the ground, but the engineering of this project will focus on making the model transferable to other activities. (English) / rank | |||||||||||||||
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Property / summary: This engineering project brings together two complementary skills clusters made up of professionals in guidance/engineering in training/supporting audiences and on the other hand of designers/creators of tools of Imagery/Virtuality aims to develop a virtual Eco Orientation tool offering audiences in a career guidance approach to confront virtual contexts/professional environments, in particular linked to EMR industrial projects (areas: Manufacturing, Assembling, Operation, Maintenance and Transverse Logistics...).This engineering project is located in the development of new forms of understanding of orientation based on both Public Sensoriality and the concept of Personal Efficiency Fee. Virtually living situations of work must then make it possible to better confront reality, in particular because there is a right to trial/error. This comparison with these virtual situations must then encourage support for career guidance choices. It is also based on the necessary recognition of the cognitive skills and strategies of the public on digital tools, and the observation of the evolution of industrial practices based on the same types of tools.This project will involve audiences in pretest phases for a gradual adaptation of the final product. The target audience of this project is 16 25 years old, but it aims to be offered to all in the long term. Similarly, the choice of RMEs allows to target certain activities that are developing locally and which do not yet have a reality on the ground, but the engineering of this project will focus on making the model transferable to other activities. (English) / qualifier | |||||||||||||||
point in time: 18 November 2021
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Revision as of 10:32, 18 November 2021
Project Q3673335 in France
Language | Label | Description | Also known as |
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English | No label defined |
Project Q3673335 in France |
Statements
67,925.48 Euro
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113,209.14 Euro
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60.0 percent
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1 January 2015
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31 January 2017
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ASS MAISON EMPLOI ET FORMATION COTENTIN
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50130
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Ce projet d'ingénierie associant deux pôles de compétences complémentaires constitués pour une part de professionnels de l'orientation/ingénierie en formation/accompagnement des publics et d'autre part de concepteurs/créateurs d'outils d'Imagerie/Virtualité vise au développement d'un outil Virtuel d'Eco Orientation proposant à des publics en démarche d'orientation professionnelle de se confronter à des Contextes/Environnements professionnels virtuels notamment lié aux projets industriels des EMR (domaines : Fabrication, Assemblage, Exploitation, Maintenance et en transversal la Logistique ...).Ce projet d'ingénierie se situe dans le développement de nouvelles formes d'appréhension de l'orientation s'appuyant à la fois sur la Sensorialité des Publics et sur le concept de Sentiment d'efficacité Personnelle. Vivre virtuellement des situations de travail doit permettre de mieux se confronter ensuite à la réalité notamment parce qu'un droit à l'essai/erreur y est permis. Cette confrontation à ces situations virtuelles doit alors favoriser une aide au choix d'orientation professionnelle.Il se base aussi sur la nécessaire reconnaissance des compétences et stratégies cognitives des publics sur les outils numériques, et le constat de l'évolution des pratiques industrielles s'appuyant sur les mêmes types d'outils.Ce projet associera dans des phases de prétest les publics pour une adaptation progressive du produit final. Le public cible de ce projet est les jeunes de 16 25. ans mais il a pour objectif d'être propose à long terme à tous. De même le choix des EMR permet de cibler certaines activités qui sont en développement localement et qui n'ont pas encore de réalité de terrain, mais l'ingénierie de ce projet s'attachera à rendre le modèletransférable á d'autres activités. (French)
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This engineering project brings together two complementary skills clusters made up of professionals in guidance/engineering in training/supporting audiences and on the other hand of designers/creators of tools of Imagery/Virtuality aims to develop a virtual Eco Orientation tool offering audiences in a career guidance approach to confront virtual contexts/professional environments, in particular linked to EMR industrial projects (areas: Manufacturing, Assembling, Operation, Maintenance and Transverse Logistics...).This engineering project is located in the development of new forms of understanding of orientation based on both Public Sensoriality and the concept of Personal Efficiency Fee. Virtually living situations of work must then make it possible to better confront reality, in particular because there is a right to trial/error. This comparison with these virtual situations must then encourage support for career guidance choices. It is also based on the necessary recognition of the cognitive skills and strategies of the public on digital tools, and the observation of the evolution of industrial practices based on the same types of tools.This project will involve audiences in pretest phases for a gradual adaptation of the final product. The target audience of this project is 16 25 years old, but it aims to be offered to all in the long term. Similarly, the choice of RMEs allows to target certain activities that are developing locally and which do not yet have a reality on the ground, but the engineering of this project will focus on making the model transferable to other activities. (English)
18 November 2021
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Identifiers
15P03344
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