Q2768368 (Q2768368): Difference between revisions

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(‎Changed an Item: import item from Greece)
(‎Created claim: summary (P836): The object of the project is the creation of a platform that can act as an Open Lab on Art. In order to be able to build this platform as wide as possible, it has been integrated into the project team: The Macedonian Museum of Contemporary Art, the first museum of contemporary art in Greece and an institution that has one of the largest collections of contemporary art, as well as a series of educational and other actions that are part of the con...)
Property / summary
 
The object of the project is the creation of a platform that can act as an Open Lab on Art. In order to be able to build this platform as wide as possible, it has been integrated into the project team: The Macedonian Museum of Contemporary Art, the first museum of contemporary art in Greece and an institution that has one of the largest collections of contemporary art, as well as a series of educational and other actions that are part of the contemporary cultural creation and (b) the Peloponnesian Folklore Foundation, which has enormous folk cultural wealth. The aim is to create a platform that will have (a) an infrastructure role and (b) a dynamic role to extract and provide data for a range of purposes related to:1.The development of educational and museum-pedagogical applications based on the exhibits and cultural resources of cultural bodies,2.the creation of tools that will allow visitors to create their own “game” since: Select the type of game (from a specific list of games), (b) select the number of exhibits and the exhibits they desire and (c) parameters of the game (e.g. duration time, number of participants, etc.),3.the free access of independent creators/companies (participating in cultural and creative industries) to cultural content, its use (based on the intellectual rights specified by each organisation) with the parallel interface of the Institution’s Institution. They basically allow individuals to create their own educational games, based on the exhibits of the organisation, to “hang”, their applications on the platform (based on specific features and conditions that will be known from the outset) and benefit from: (a) by viewing them through the game, (b) charging the user based on the download, (c) with a time charge to use the game, (d) with advertisements that will be shown dynamically at the time of the game. The individual body will have the possibility of final approval of the application (to avoid any offensive or other phenomena), but also to choose a desirable billing policy. (English)
Property / summary: The object of the project is the creation of a platform that can act as an Open Lab on Art. In order to be able to build this platform as wide as possible, it has been integrated into the project team: The Macedonian Museum of Contemporary Art, the first museum of contemporary art in Greece and an institution that has one of the largest collections of contemporary art, as well as a series of educational and other actions that are part of the contemporary cultural creation and (b) the Peloponnesian Folklore Foundation, which has enormous folk cultural wealth. The aim is to create a platform that will have (a) an infrastructure role and (b) a dynamic role to extract and provide data for a range of purposes related to:1.The development of educational and museum-pedagogical applications based on the exhibits and cultural resources of cultural bodies,2.the creation of tools that will allow visitors to create their own “game” since: Select the type of game (from a specific list of games), (b) select the number of exhibits and the exhibits they desire and (c) parameters of the game (e.g. duration time, number of participants, etc.),3.the free access of independent creators/companies (participating in cultural and creative industries) to cultural content, its use (based on the intellectual rights specified by each organisation) with the parallel interface of the Institution’s Institution. They basically allow individuals to create their own educational games, based on the exhibits of the organisation, to “hang”, their applications on the platform (based on specific features and conditions that will be known from the outset) and benefit from: (a) by viewing them through the game, (b) charging the user based on the download, (c) with a time charge to use the game, (d) with advertisements that will be shown dynamically at the time of the game. The individual body will have the possibility of final approval of the application (to avoid any offensive or other phenomena), but also to choose a desirable billing policy. (English) / rank
 
Normal rank
Property / summary: The object of the project is the creation of a platform that can act as an Open Lab on Art. In order to be able to build this platform as wide as possible, it has been integrated into the project team: The Macedonian Museum of Contemporary Art, the first museum of contemporary art in Greece and an institution that has one of the largest collections of contemporary art, as well as a series of educational and other actions that are part of the contemporary cultural creation and (b) the Peloponnesian Folklore Foundation, which has enormous folk cultural wealth. The aim is to create a platform that will have (a) an infrastructure role and (b) a dynamic role to extract and provide data for a range of purposes related to:1.The development of educational and museum-pedagogical applications based on the exhibits and cultural resources of cultural bodies,2.the creation of tools that will allow visitors to create their own “game” since: Select the type of game (from a specific list of games), (b) select the number of exhibits and the exhibits they desire and (c) parameters of the game (e.g. duration time, number of participants, etc.),3.the free access of independent creators/companies (participating in cultural and creative industries) to cultural content, its use (based on the intellectual rights specified by each organisation) with the parallel interface of the Institution’s Institution. They basically allow individuals to create their own educational games, based on the exhibits of the organisation, to “hang”, their applications on the platform (based on specific features and conditions that will be known from the outset) and benefit from: (a) by viewing them through the game, (b) charging the user based on the download, (c) with a time charge to use the game, (d) with advertisements that will be shown dynamically at the time of the game. The individual body will have the possibility of final approval of the application (to avoid any offensive or other phenomena), but also to choose a desirable billing policy. (English) / qualifier
 
point in time: 2 July 2021
Timestamp+2021-07-02T00:00:00Z
Timezone+00:00
CalendarGregorian
Precision1 day
Before0
After0

Revision as of 13:04, 2 July 2021

Project Q2768368 in Greece
Language Label Description Also known as
English
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Project Q2768368 in Greece

    Statements

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    594,728.0 Euro
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    80.0 percent
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    26 May 2020
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    25 May 2023
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    ΓΙΟΥΡΟΑΞΙΟΝ ΑΝΩΝΥΜΗ ΕΤΑΙΡΙΑ
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    40°54'2.41"N, 22°57'19.80"E
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    40°54'2.41"N, 22°57'19.80"E
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    38°3'38.27"N, 23°43'46.24"E
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    37°19'52.07"N, 22°20'54.35"E
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    39°9'24.48"N, 26°21'8.17"E
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    Αντικείμενο του έργου είναι η δημιουργία μιας πλατφόρμας που θα μπορεί να λειτουργήσει ως Open Lab πάνω στην Τέχνη. Για να μπορέσει να φτιαχτεί η εν λόγω πλατφόρμα με όσο το δυνατόν μεγαλύτερη ευρύτητα, έχει ενσωματωθεί στην ομάδα έργου: (α) το Μακεδονικό Μουσείο Σύγχρονης Τέχνης, το πρώτο μουσείο σύγχρονης τέχνης της Ελλάδας και ίδρυμα που διαθέτει μία από τις μεγαλύτερες συλλογές σύγχρονης τέχνης, καθώς και μια σειρά εκπαιδευτικών και άλλων δράσεων που εντάσσονται στη σύγχρονη πολιτισμική δημιουργία και (β) το Πελοποννησιακό Λαογραφικό Ίδρυμα, που διαθέτει τεράστιο λαογραφικό πολιτισμικό πλούτο. Σκοπός είναι η δημιουργία μίας πλατφόρμας που θα διαθέτει (α) έναν ρόλο υποδομής και (β) έναν δυναμικό ρόλο εξόρυξης και παροχής δεδομένων για σειρά σκοπών που σχετίζονται με:1.την ανάπτυξη εκπαιδευτικών και μουσειοπαιδαγωγικών εφαρμογών με βάση τα εκθέματα και τους πολιτισμικούς πόρους των φορέων πολιτισμού,2.τη δημιουργία εργαλείων που θα επιτρέπουν στους επισκέπτες να δημιουργούν το δικό τους «παιχνίδι» αφού: (α) επιλέξουν τύπο παιχνιδιού (από συγκεκριμένη λίστα παιχνιδιών), (β) επιλέξουν αριθμό εκθεμάτων και τα εκθέματα που επιθυμούν και (γ) παραμέτρους του παιγνίου (π.χ. ώρα διάρκειας, αριθμό συμμετεχόντων κ.α.),3.την ελεύθερη πρόσβαση ανεξάρτητων δημιουργών / εταιρειών (που συμμετέχουν στις πολιτισμικές και δημιουργικές βιομηχανίες) σε πολιτισμικό περιεχόμενο, την χρήση του (με βάση τα πνευματικά δικαιώματα που ορίζει ο κάθε φορέας) με την παράλληλη διασύνδεση Φορέα Κτήσης του πολιτισμικού περιεχομένου – Φορέα Αξιοποίησης του, μέσω των ψηφιακών υποδομών. Ουσιαστικά επιτρέπουν σε ιδιώτες να δημιουργήσουν τα δικά τους εκπαιδευτικά παίγνια, με βάση τα εκθέματα του φορέα, να «κρεμάσουν», τις εφαρμογές τους στην πλατφόρμα (με βάση συγκεκριμένα χαρακτηριστικά και προϋποθέσεις που θα είναι εξ’ αρχής γνωστές) και να ωφεληθούν: (α) από την προβολή τους μέσω του παιγνίου, (β) χρεώνοντας τον χρήστη με βάσει το download, (γ) με χρονοχρέωση χρήσης του παιγνίου, (δ) με διαφημίσεις που θα προβάλλονται δυναμικά την ώρα του παιγνίου. Ο εκάστοτε φορέας θα έχει τη δυνατότητα τελικής έγκρισης της εφαρμογής (για την αποφυγή φαινομένων προσβλητικών ή άλλων), αλλά και να επιλέξει εκ προοιμίου επιθυμητή πολιτική χρέωσης. (Greek)
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    The object of the project is the creation of a platform that can act as an Open Lab on Art. In order to be able to build this platform as wide as possible, it has been integrated into the project team: The Macedonian Museum of Contemporary Art, the first museum of contemporary art in Greece and an institution that has one of the largest collections of contemporary art, as well as a series of educational and other actions that are part of the contemporary cultural creation and (b) the Peloponnesian Folklore Foundation, which has enormous folk cultural wealth. The aim is to create a platform that will have (a) an infrastructure role and (b) a dynamic role to extract and provide data for a range of purposes related to:1.The development of educational and museum-pedagogical applications based on the exhibits and cultural resources of cultural bodies,2.the creation of tools that will allow visitors to create their own “game” since: Select the type of game (from a specific list of games), (b) select the number of exhibits and the exhibits they desire and (c) parameters of the game (e.g. duration time, number of participants, etc.),3.the free access of independent creators/companies (participating in cultural and creative industries) to cultural content, its use (based on the intellectual rights specified by each organisation) with the parallel interface of the Institution’s Institution. They basically allow individuals to create their own educational games, based on the exhibits of the organisation, to “hang”, their applications on the platform (based on specific features and conditions that will be known from the outset) and benefit from: (a) by viewing them through the game, (b) charging the user based on the download, (c) with a time charge to use the game, (d) with advertisements that will be shown dynamically at the time of the game. The individual body will have the possibility of final approval of the application (to avoid any offensive or other phenomena), but also to choose a desirable billing policy. (English)
    2 July 2021
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    Identifiers

    5.066.864
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