Revision history of "APZ – Real Life Algorithm" (Q80048)

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18 October 2022

13 August 2022

  • curprev 16:3116:31, 13 August 2022DG Regio talk contribs 80,401 bytes +51,079 Changed label, description and/or aliases in et, lt, hr, el, sk, fi, hu, cs, lv, ga, sl, bg, mt, pt, da, ro, sv, nl, fr, de, it, es, and other parts: Adding translations: et, lt, hr, el, sk, fi, hu, cs, lv, ga, sl, bg, mt, pt, da, ro, sv,

19 January 2022

15 January 2022

16 December 2021

7 December 2021

30 November 2021

  • curprev 14:3414:34, 30 November 2021DG Regio talk contribs 17,655 bytes +2,886 Created claim: summary (P836): Le projet d ‘Algorithme de la vie réelle a pour objet de réaliser des travaux de recherche-développement sur les logiciels et les jeux vidéo, dans le but de développer une technologie de pointe et unique au niveau international en matière d’ intelligence artificielle de la société, sous le titre de True Life Algorithm ("). Les éléments clés de la nouvelle technologie sont le concept d’une personnalité complexe et multicouches des acteurs NPC (ca...
  • curprev 14:3414:34, 30 November 2021DG Regio talk contribs 14,769 bytes +89 Changed label, description and/or aliases in fr: translated_label

29 October 2020

14 October 2020

  • curprev 10:5010:50, 14 October 2020DG Regio talk contribs 15,120 bytes +86 Changed label, description and/or aliases in 1 language: translated_label
  • curprev 10:5010:50, 14 October 2020DG Regio talk contribs 15,034 bytes −102 Changed label, description and/or aliases in 1 language: remove_english_label
  • curprev 10:5010:50, 14 October 2020DG Regio talk contribs 15,136 bytes +2,644 Created claim: summary (P836): The subject of the project Real Life Algorithm ("Projekt") is to carry out R & D work in the field of software and video games, in order to develop advanced and internationally unique artificial intelligence of society with the working title of Real Life Algorithm ("APŻamp;quot;). Key elements of the new technology are the concept of a complex multilayer personality of NPC actors (Non-Playable-characters), advanced mechanisms for...
  • curprev 10:5010:50, 14 October 2020DG Regio talk contribs 12,492 bytes −2,070 Removed claim: summary (P836): The object of the ‘Altitude of Life algorithm’ (& quot Project;) is the development of R & D in the field of software and video games, with the aim of developing an advanced and unique artificial society of AI technology with the working title of the Altitude Life Index algorithm (& quarter).The key elements of the new technology are the complex, multi-layered personality of NPC actors, sophisticated mechanisms for the generation of a single,...

25 September 2020

23 September 2020

15 July 2020

9 June 2020

6 June 2020

26 March 2020

4 March 2020

  • curprev 09:0209:02, 4 March 2020DG Regio talk contribs 12,851 bytes +2,070 Created claim: summary (P836): The object of the ‘Altitude of Life algorithm’ (& quot Project;) is the development of R & D in the field of software and video games, with the aim of developing an advanced and unique artificial society of AI technology with the working title of the Altitude Life Index algorithm (& quarter).The key elements of the new technology are the complex, multi-layered personality of NPC actors, sophisticated mechanisms for the generation of a single, un...

18 February 2020

8 February 2020

31 January 2020

14 January 2020