Revision history of "An innovative framework system that dynamically generates real-time non-linear variants of world development and gameplay (open world) based on the player’s decision as part of a feature game thread" (Q2686949)

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2 March 2023

  • curprev 20:3920:39, 2 March 2023DG Regio talk contribs 92,081 bytes +715 Changed label, description and/or aliases in da, it, sk, cs, mt, bg, et, ga, lv, fi, de, ro, fr, sv, pt, nl, hr, lt, el, sl, hu, es, and other parts

25 October 2022

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10 July 2022

  • curprev 10:3210:32, 10 July 2022DG Regio talk contribs 89,703 bytes +58,750 Changed label, description and/or aliases in da, el, hr, ro, sk, mt, pt, fi, sl, cs, lt, lv, bg, hu, ga, sv, et, nl, fr, de, it, pl, es, and other parts: Adding translations: da, el, hr, ro, sk, mt, pt, fi, sl, cs, lt, lv, bg, hu, ga, sv, et,

19 January 2022

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17 December 2021

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25 July 2021

7 July 2021

  • curprev 12:1112:11, 7 July 2021DG Regio talk contribs 14,081 bytes +260 Changed label, description and/or aliases in en: translated_label
  • curprev 12:1112:11, 7 July 2021DG Regio talk contribs 13,821 bytes +2,843 Created claim: summary (P836): As a result of the R & D Project, a unique global, innovative framework will be created automatically and in real time generating non-linear variants of the game based on the decisions made by the player as part of the role-playing thread of the game. Within 4 research tasks, the Company will create a framework that includes a series of systems, including procedural algorithm-based generation of: low-level generator and higher-level systems. The...

21 May 2021

20 May 2021